return { wind_ex = { areaofeffect = 180, craterboost = 0, cratermult = 0, edgeeffectiveness = 1, explosiongenerator = "custom:FLASHSMALLBUILDINGEX", impulseboost = 0.12300000339746, impulsefactor = 0.12300000339746, name = "Windex", range = 480, reloadtime = 3.5999999046326, soundhit = "xplosml3", soundstart = "largegun", turret = 1, weaponvelocity = 70, damage = { default = 80, }, }, }