-- WEAPONDEF -- SMALL_UNIT -- -------------------------------------------------------------------------------- local weaponName = "small_unit" -------------------------------------------------------------------------------- local weaponDef = { areaofeffect = 60, ballistic = 1, craterboost = 0, cratermult = 0, explosiongenerator = [[custom:FLASHSMALLUNIT]], impulseboost = 0.12300000339746, impulsefactor = 0.12300000339746, name = [[Smalltank]], range = 480, reloadtime = 3.5999999046326, rendertype = 4, soundhit = [[xplomed2]], soundstart = [[largegun]], turret = 1, weaponvelocity = 250, damage = { default = 200, }, } -------------------------------------------------------------------------------- return lowerkeys({[weaponName] = weaponDef}) --------------------------------------------------------------------------------