-- WEAPONDEF -- NUCLEAR_DISASTER -- -------------------------------------------------------------------------------- local weaponName = "nuclear_disaster" -------------------------------------------------------------------------------- local weaponDef = { areaofeffect = 1180, ballistic = 1, craterboost = 0, cratermult = 0, edgeeffectiveness = 0.5, explosiongenerator = [[custom:flashnukex480]], impulseboost = 0, impulsefactor = 0, name = [[Matter/AntimatterExplosion]], range = 500, reloadtime = 13.6, rendertype = 1, shakeduration = 2, shakemagnitude = 36, soundhit = [[largegun]], soundstart = [[xplonuk3]], turret = 1, weaponvelocity = 300, damage = { default = 3500, }, } -------------------------------------------------------------------------------- return lowerkeys({[weaponName] = weaponDef}) --------------------------------------------------------------------------------