-- WEAPONDEF -- MINE_MEDIUM -- -------------------------------------------------------------------------------- local weaponName = "mine_medium" -------------------------------------------------------------------------------- local weaponDef = { areaofeffect = 250, ballistic = 1, craterboost = 0, cratermult = 0, edgeeffectiveness = 0.60000002384186, explosiongenerator = [[custom:FLASHMEDIUMBUILDING]], impulseboost = 0, name = [[MediumMine]], range = 480, reloadtime = 3.5999999046326, rendertype = 4, soundhit = [[xplomed1]], soundstart = [[largegun]], weaponvelocity = 250, damage = { default = 1000, minelayers = 20, mines = 0.5, }, } -------------------------------------------------------------------------------- return lowerkeys({[weaponName] = weaponDef}) --------------------------------------------------------------------------------