-- WEAPONDEF -- MINE_HEAVY -- -------------------------------------------------------------------------------- local weaponName = "mine_heavy" -------------------------------------------------------------------------------- local weaponDef = { areaofeffect = 300, ballistic = 1, craterboost = 0, cratermult = 0, edgeeffectiveness = 0.69999998807907, explosiongenerator = [[custom:FLASHNUKE240]], impulseboost = 0, name = [[HeavyMine]], range = 480, reloadtime = 3.5999999046326, rendertype = 4, soundhit = [[xplolrg3]], soundstart = [[largegun]], weaponvelocity = 250, damage = { default = 1250, minelayers = 25, mines = 0.5, }, } -------------------------------------------------------------------------------- return lowerkeys({[weaponName] = weaponDef}) --------------------------------------------------------------------------------