-- WEAPONDEF -- MECH_BLASTSML -- -------------------------------------------------------------------------------- local weaponName = "mech_blastsml" -------------------------------------------------------------------------------- local weaponDef = { areaofeffect = 100, ballistic = 1, craterboost = 0, cratermult = 0, edgeeffectiveness = 0.34999999403954, explosiongenerator = [[custom:FLASHNUKE280]], impulseboost = 0, impulsefactor = 0, name = [[EnergyCoreBomb]], range = 400, reloadtime = 3.5999999046326, rendertype = 4, soundhit = [[xplonuk3]], soundstart = [[largegun]], turret = 1, weaponvelocity = 250, damage = { default = 1000, }, } -------------------------------------------------------------------------------- return lowerkeys({[weaponName] = weaponDef}) --------------------------------------------------------------------------------