-- WEAPONDEF -- LARGE_BUILDING -- -------------------------------------------------------------------------------- local weaponName = "large_building" -------------------------------------------------------------------------------- local weaponDef = { areaofeffect = 480, ballistic = 1, craterboost = 0, cratermult = 0, explosiongenerator = [[custom:FLASHBIGBUILDING]], impulseboost = 0.12300000339746, impulsefactor = 0.12300000339746, name = [[Largebuilding]], range = 480, reloadtime = 3.5999999046326, rendertype = 4, soundhit = [[xplolrg4]], soundstart = [[largegun]], turret = 1, weaponvelocity = 250, damage = { default = 1800, }, } -------------------------------------------------------------------------------- return lowerkeys({[weaponName] = weaponDef}) --------------------------------------------------------------------------------