-- WEAPONDEF -- DECOY_COMMANDER_BLAST -- -------------------------------------------------------------------------------- local weaponName = "decoy_commander_blast" -------------------------------------------------------------------------------- local weaponDef = { areaofeffect = 32, ballistic = 1, craterboost = 0, cratermult = 0, edgeeffectiveness = 0.25, explosiongenerator = [[custom:FLASH2]], impulseboost = 0, impulsefactor = 0, name = [[FakeCommanderExplosion]], range = 380, reloadtime = 3.5999999046326, rendertype = 4, shakeduration = 5, shakemagnitude = 600, soundhit = [[xplolrg3]], soundstart = [[largegun]], turret = 1, weaponvelocity = 250, damage = { default = 50, }, } -------------------------------------------------------------------------------- return lowerkeys({[weaponName] = weaponDef}) --------------------------------------------------------------------------------