-- WEAPONDEF -- CORMINE6 -- -------------------------------------------------------------------------------- local weaponName = "cormine6" -------------------------------------------------------------------------------- local weaponDef = { areaofeffect = 480, ballistic = 1, craterboost = 4, cratermult = 1.25, edgeeffectiveness = 0.30000001192093, explosiongenerator = [[custom:FLASHNUKE480]], impulseboost = 0.12300000339746, impulsefactor = 0.12300000339746, name = [[Skuttle]], noselfdamage = 1, range = 480, reloadtime = 3.5999999046326, rendertype = 4, shakeduration = 0, shakemagnitude = 0, soundhit = [[xplonuk3]], soundstart = [[largegun]], weaponvelocity = 400, damage = { commanders = 1000, crawlingbombs = 199, default = 7500, }, } -------------------------------------------------------------------------------- return lowerkeys({[weaponName] = weaponDef}) --------------------------------------------------------------------------------