-- WEAPONDEF -- ATOMIC_NUKE1 -- -------------------------------------------------------------------------------- local weaponName = "atomic_nuke1" -------------------------------------------------------------------------------- local weaponDef = { areaofeffect = 1550, ballistic = 1, craterboost = 0, cratermult = 0, edgeeffectiveness = 0.25, explosiongenerator = [[custom:ARGHNUKE_FX2]], impulseboost = 3, impulsefactor = 3, name = [[Matter/AntimatterExplosion]], range = 64000, reloadtime = 240, rendertype = 4, shakeduration = 2.2, shakemagnitude = 5, soundhit = [[misicbm1]], soundstart = [[xplomed4]], turret = 1, weaponvelocity = 400, damage = { default = 30000, }, } -------------------------------------------------------------------------------- return lowerkeys({[weaponName] = weaponDef}) --------------------------------------------------------------------------------