-- UNITDEF -- TLLSILO -- -------------------------------------------------------------------------------- local unitName = "tllsilo" -------------------------------------------------------------------------------- local unitDef = { bmcode = 0, buildAngle = 8192, buildCostEnergy = 45000, buildCostMetal = 12500, builder = false, buildingGroundDecalDecaySpeed = 30, buildingGroundDecalSizeX = 8, buildingGroundDecalSizeY = 8, buildingGroundDecalType = [[tllsilo_aoplane.dds]], buildTime = 220000, canAttack = true, canstop = 1, category = [[ALL NOTDEFENSE NOTHOVERNOTVTOL NOTMOBILE NOTSUB NOTSUBNOTSHIP NOTVTOL WEAPON]], corpse = [[dead]], damageModifier = 0.28, description = [[Nuclear Missile Launcher]], designation = [[TLL-NMS]], digger = 1, energyMake = 0, energyStorage = 0, energyUse = 0, explodeAs = [[ATOMIC_BLASTSML]], firestandorders = 1, firestate = 0, footprintX = 5, footprintZ = 5, iconType = [[building]], idleAutoHeal = 5, idleTime = 1800, maxDamage = 4220, maxSlope = 10, maxWaterDepth = 0, metalStorage = 0, name = [[Revenger]], noAutoFire = false, noChaseCategory = [[ALL]], objectName = [[TLLSILO]], ovradjust = 1, radarDistance = 0, selfDestructAs = [[NUCLEAR_MISSILE]], shootme = 1, side = [[TLL]], sightDistance = 350, standingfireorder = 0, stealth = true, unitname = [[tllsilo]], unitnumber = 859, useBuildingGroundDecal = true, workerTime = 0, yardMap = [[ooooo ooooo ooooo ooooo ooooo]], featureDefs = nil, sounds = { canceldestruct = [[cancel2]], underattack = [[warning1]], cant = { [1] = [[cantdo4]], }, count = { [1] = [[count6]], [2] = [[count5]], [3] = [[count4]], [4] = [[count3]], [5] = [[count2]], [6] = [[count1]], }, ok = { [1] = [[servroc1]], }, select = { [1] = [[servroc1]], }, }, weaponDefs = nil, weapons = { [1] = { def = [[CRBLMSSL]], onlyTargetCategory = [[NOTVTOL]], }, }, } -------------------------------------------------------------------------------- local weaponDefs = { CRBLMSSL = { areaOfEffect = 1850, cegTag = [[Trail_Large_Rocket]], avoidFriendly = false, collideFriendly = false, commandfire = true, craterBoost = 6, craterMult = 3, cruise = 1, edgeEffectiveness = 0.2, energypershot = 210000, explosionGenerator = [[custom:FLASHNUKE1920]], fireStarter = 0, flightTime = 400, guidance = true, impulseBoost = 0.5, impulseFactor = 2.9, lineOfSight = true, metalpershot = 1750, model = [[crblmssl]], name = [[CoreNuclearMissile]], noautorange = 1, propeller = 1, range = 72000, reloadtime = 2, renderType = 1, selfprop = true, shakeduration = 3, shakemagnitude = 50, smokedelay = 0.1, smokeTrail = true, soundHitDry = [[xplomed4]], soundStart = [[misicbm1]], startsmoke = 1, stockpile = true, stockpiletime = 120, targetable = 1, Texture1 = [[null]], Texture2 = [[null]], Texture3 = [[null]], Texture4 = [[null]], tolerance = 4000, turnRate = 32768, twoPhase = true, vlaunch = true, weaponAcceleration = 100, weaponTimer = 7, weaponType = [[StarburstLauncher]], weaponVelocity = 1300, damage = { bomb_resistant = 5000, commanders = 2900, default = 15000, subs = 5, }, }, } unitDef.weaponDefs = weaponDefs -------------------------------------------------------------------------------- local featureDefs = { dead = { blocking = true, category = [[tll_corpses]], damage = 0.6000 * unitDef.maxDamage, description = [[Wreckage]], featureDead = [[heap]], featurereclamate = [[smudge01]], footprintX = 5, footprintZ = 5, height = 12, hitdensity = 123, metal = 0.8000 * unitDef.buildCostMetal, object = [[tllsilo_dead]], reclaimable = true, seqnamereclamate = [[tree1reclamate]], world = [[all]], }, heap = { blocking = false, category = [[heaps]], damage = 0.3600 * unitDef.maxDamage, description = [[Metal Shards]], featurereclamate = [[smudge01]], footprintX = 5, footprintZ = 5, hitdensity = 4, metal = 0.6400 * unitDef.buildCostMetal, object = [[5x5c]], reclaimable = true, seqnamereclamate = [[tree1reclamate]], world = [[all]], }, } unitDef.featureDefs = featureDefs -------------------------------------------------------------------------------- return lowerkeys({[unitName] = unitDef}) --------------------------------------------------------------------------------