-- UNITDEF -- TLLOBSCURER -- -------------------------------------------------------------------------------- local unitName = "tllobscurer" -------------------------------------------------------------------------------- local unitDef = { acceleration = 0.041, activateWhenBuilt = true, bmcode = 1, brakeRate = 0.024, buildCostEnergy = 972, buildCostMetal = 112, builder = false, buildTime = 6622, canAttack = false, canGuard = true, canMove = true, canPatrol = true, canstop = 1, category = [[ALL MOBILE NOTDEFENSE NOTHOVERNOTVTOL NOTSUB NOTSUBNOTSHIP NOTVTOL NOTWEAPON SMALL]], corpse = [[dead]], defaultmissiontype = [[Standby]], description = [[Mobile Radar Jammer]], designation = [[]], energyUse = 140, explodeAs = [[SMALL_UNITEX]], footprintX = 3, footprintZ = 3, idleAutoHeal = 5, idleTime = 1800, maneuverleashlength = 640, maxDamage = 832, maxSlope = 16, maxVelocity = 1.7, maxWaterDepth = 0, mobilestandorders = 1, movementClass = [[TANK3]], name = [[Obscurer]], noAutoFire = false, noChaseCategory = [[SUB VTOL]], objectName = [[TLLOBSCURER]], onoffable = true, radarDistanceJam = 550, selfDestructAs = [[SMALL_UNIT]], shootme = 1, side = [[TLL]], sightDistance = 230, standingmoveorder = 1, steeringmode = 1, turnRate = 512, unitname = [[tllobscurer]], unitnumber = 838, featureDefs = nil, sounds = { activate = [[tlljam2]], canceldestruct = [[cancel2]], deactivate = [[radjam1]], underattack = [[tllwarning]], cant = { [1] = [[wearoff]], }, count = { [1] = [[tllcount]], [2] = [[tllcount]], [3] = [[tllcount]], [4] = [[tllcount]], [5] = [[tllcount]], [6] = [[tllcount]], }, ok = { [1] = [[varmmove]], }, select = { [1] = [[tlljam3]], }, }, } -------------------------------------------------------------------------------- local featureDefs = { dead = { blocking = true, category = [[tll_corpses]], damage = 0.6000 * unitDef.maxDamage, description = [[Wreckage]], featureDead = [[heap]], featurereclamate = [[smudge01]], footprintX = 3, footprintZ = 3, height = 20, hitdensity = 120, metal = 0.8000 * unitDef.buildCostMetal, object = [[tllobscurer_dead]], reclaimable = true, seqnamereclamate = [[tree1reclamate]], world = [[All Worlds]], }, heap = { blocking = false, category = [[heaps]], damage = 0.3600 * unitDef.maxDamage, description = [[Wreckage]], featurereclamate = [[smudge01]], footprintX = 3, footprintZ = 3, height = 4, hitdensity = 80, metal = 0.6400 * unitDef.buildCostMetal, object = [[3x3a]], reclaimable = true, seqnamereclamate = [[tree1reclamate]], world = [[All Worlds]], }, } unitDef.featureDefs = featureDefs -------------------------------------------------------------------------------- return lowerkeys({[unitName] = unitDef}) --------------------------------------------------------------------------------