-- UNITDEF -- TLLHEVSENAN -- -------------------------------------------------------------------------------- local unitName = "tllhevsenan" -------------------------------------------------------------------------------- local unitDef = { acceleration = 0, brakeRate = 1.5, buildCostEnergy = 2389, buildCostMetal = 523, buildDistance = 600, builder = true, buildPic = [[armhevsenan.png]], buildTime = 10232, canGuard = true, canMove = false, canPatrol = true, canreclamate = 1, canstop = 1, cantBeTransported = true, category = [[ALL NOTDEFENSE NOTHOVERNOTVTOL NOTMOBILE NOTSUB NOTSUBNOTSHIP NOTVTOL NOTWEAPON]], defaultmissiontype = [[Standby]], description = [[Repairs and builds in big radius]], energyStorage = 0, energyUse = 30, explodeAs = [[NANOBOOM2]], floater = true, footprintX = 3, footprintZ = 3, iconType = [[building]], idleAutoHeal = 5, idleTime = 1800, maneuverleashlength = 380, mass = 999999999999, maxDamage = 600, maxSlope = 10, maxVelocity = 0, metalStorage = 0, minWaterDepth = 5, name = [[Floating Nano Turret]], noAutoFire = false, noChaseCategory = [[ALL]], objectName = [[armhevsenan.s3o]], reclaimSpeed = 600, repairSpeed = 500, seismicSignature = 1, selfDestructAs = [[TINY_BUILDINGEX]], side = [[TLL]], sightDistance = 420, steeringmode = 1, turnRate = 1, unitname = [[armhevsenan]], upright = true, waterline = 7, workerTime = 350, } -------------------------------------------------------------------------------- return lowerkeys({[unitName] = unitDef}) --------------------------------------------------------------------------------