-- UNITDEF -- TLLCV -- -------------------------------------------------------------------------------- local unitName = "tllcv" -------------------------------------------------------------------------------- local unitDef = { acceleration = 0.0415, bmcode = 1, brakeRate = 0.48, buildCostEnergy = 2350, buildCostMetal = 215, buildDistance = 164, builder = true, buildTime = 5151, canGuard = true, canMove = true, canPatrol = true, canreclamate = 1, canstop = 1, category = [[ALL CONSTR MEDIUM MOBILE NOTDEFENSE NOTHOVERNOTVTOL NOTSUB NOTSUBNOTSHIP NOTVTOL NOTWEAPON]], corpse = [[dead]], defaultmissiontype = [[Standby]], description = [[Tech Level 1]], designation = [[]], energyMake = 9, energyStorage = 50, energyUse = 0.1, explodeAs = [[BIG_UNITEX]], footprintX = 3, footprintZ = 3, idleAutoHeal = 5, idleTime = 1800, maneuverleashlength = 640, maxDamage = 912, maxSlope = 16, maxVelocity = 1.55, maxWaterDepth = 18, metalMake = 0.24, metalStorage = 50, mobilestandorders = 1, movementClass = [[TANK3]], name = [[Construction Vehicle]], noAutoFire = false, noChaseCategory = [[SUB VTOL]], objectName = [[TLLCV]], selfDestructAs = [[BIG_UNIT]], shootme = 1, side = [[TLL]], sightDistance = 195, standingmoveorder = 1, steeringmode = 1, turnRate = 375, unitname = [[tllcv]], unitnumber = 829, workerTime = 115, buildoptions = { [1] = [[tllsolar]], [2] = [[tlladvsolar]], [3] = [[tllwindtrap]], [4] = [[tllgeo]], [5] = [[tllmstor]], [6] = [[tllestor]], [7] = [[tllmex]], [8] = [[tllmm]], [9] = [[tnanotower]], [10] = [[tllavp]], [11] = [[tlllab]], [12] = [[tllvp]], [13] = [[tllap]], [14] = [[tllsy]], [15] = [[tllhp]], [16] = [[tllradar]], [17] = [[tlltower]], [18] = [[tlldt]], [19] = [[tlllft]], [20] = [[tllllt]], [21] = [[tllweb]], [22] = [[tllstuner]], [23] = [[tllhlt]], [24] = [[tlllbt]], [25] = [[tlllmt]], [26] = [[tllsam]], [27] = [[tlldcsta]], [28] = [[tlljam]], [29] = [[tllshoretorp]], }, featureDefs = nil, sounds = { build = [[nanlath1]], canceldestruct = [[cancel2]], repair = [[repair1]], underattack = [[warning1]], working = [[reclaim1]], cant = { [1] = [[cantdo4]], }, count = { [1] = [[count6]], [2] = [[count5]], [3] = [[count4]], [4] = [[count3]], [5] = [[count2]], [6] = [[count1]], }, ok = { [1] = [[varmmove]], }, select = { [1] = [[varmsel]], }, }, } -------------------------------------------------------------------------------- local featureDefs = { dead = { blocking = true, category = [[tll_corpses]], damage = 0.6000 * unitDef.maxDamage, description = [[Wreckage]], featureDead = [[heap]], featurereclamate = [[smudge01]], footprintX = 3, footprintZ = 3, height = 20, hitdensity = 100, metal = 0.8000 * unitDef.buildCostMetal, object = [[tllcv_dead]], reclaimable = true, seqnamereclamate = [[tree1reclamate]], world = [[All Worlds]], }, heap = { blocking = false, category = [[heaps]], damage = 0.3600 * unitDef.maxDamage, description = [[Wreckage]], featurereclamate = [[smudge01]], footprintX = 3, footprintZ = 3, height = 4, hitdensity = 100, metal = 0.6400 * unitDef.buildCostMetal, object = [[3x3f]], reclaimable = true, seqnamereclamate = [[tree1reclamate]], world = [[All Worlds]], }, } unitDef.featureDefs = featureDefs -------------------------------------------------------------------------------- return lowerkeys({[unitName] = unitDef}) --------------------------------------------------------------------------------