-- UNITDEF -- TLLCK -- -------------------------------------------------------------------------------- local unitName = "tllck" -------------------------------------------------------------------------------- local unitDef = { acceleration = 0.19, bmcode = 1, brakeRate = 0.44, buildCostEnergy = 2610, buildCostMetal = 140, buildDistance = 142, builder = true, buildTime = 5977, canGuard = true, canMove = true, canPatrol = true, canreclamate = 1, canstop = 1, category = [[ALL CONSTR MOBILE NOTDEFENSE NOTHOVERNOTVTOL NOTSUB NOTSUBNOTSHIP NOTVTOL NOTWEAPON SMALL]], corpse = [[dead]], defaultmissiontype = [[Standby]], description = [[Tech Level 1]], designation = [[]], energyMake = 5, energyStorage = 50, energyUse = 0.1, explodeAs = [[BIG_UNITEX]], footprintX = 2, footprintZ = 2, idleAutoHeal = 5, idleTime = 1800, maneuverleashlength = 640, maxDamage = 780, maxSlope = 20, maxVelocity = 1.4, maxWaterDepth = 25, metalMake = 0.2, metalStorage = 50, mobilestandorders = 1, movementClass = [[KBOT2]], name = [[Construction KBot]], noAutoFire = false, noChaseCategory = [[SUB VTOL]], objectName = [[TLLCK]], selfDestructAs = [[BIG_UNIT]], shootme = 1, side = [[TLL]], sightDistance = 340, standingmoveorder = 1, steeringmode = 1, turnRate = 1020, unitname = [[tllck]], unitnumber = 812, upright = true, workerTime = 100, buildoptions = { [1] = [[tllsolar]], [2] = [[tlladvsolar]], [3] = [[tllwindtrap]], [4] = [[tllgeo]], [5] = [[tllmstor]], [6] = [[tllestor]], [7] = [[tllmex]], [8] = [[tllmm]], [9] = [[tnanotower]], [10] = [[tllalab]], [11] = [[tlllab]], [12] = [[tllvp]], [13] = [[tllap]], [14] = [[tllsy]], [15] = [[tllhp]], [16] = [[tllradar]], [17] = [[tlltower]], [18] = [[tlldt]], [19] = [[tlllft]], [20] = [[tllllt]], [21] = [[tllweb]], [22] = [[tllstuner]], [23] = [[tllhlt]], [24] = [[tlllbt]], [25] = [[tlllmt]], [26] = [[tllsam]], [27] = [[tlldcsta]], [28] = [[tlljam]], [29] = [[tllshoretorp]], }, featureDefs = nil, sounds = { build = [[nanlath1]], canceldestruct = [[cancel2]], capture = [[capture1]], repair = [[repair1]], underattack = [[warning1]], working = [[reclaim1]], cant = { [1] = [[cantdo4]], }, count = { [1] = [[count6]], [2] = [[count5]], [3] = [[count4]], [4] = [[count3]], [5] = [[count2]], [6] = [[count1]], }, ok = { [1] = [[kbarmmov]], }, select = { [1] = [[kbarmsel]], }, }, } -------------------------------------------------------------------------------- local featureDefs = { dead = { blocking = true, category = [[tll_corpses]], damage = 0.6000 * unitDef.maxDamage, description = [[Wreckage]], featureDead = [[heap]], featurereclamate = [[smudge01]], footprintX = 2, footprintZ = 2, height = 20, hitdensity = 100, metal = 0.8000 * unitDef.buildCostMetal, object = [[tllck_dead]], reclaimable = true, seqnamereclamate = [[tree1reclamate]], world = [[All Worlds]], }, heap = { blocking = false, category = [[heaps]], damage = 0.3600 * unitDef.maxDamage, description = [[Wreckage]], featurereclamate = [[smudge01]], footprintX = 2, footprintZ = 2, height = 4, hitdensity = 100, metal = 0.6400 * unitDef.buildCostMetal, object = [[2x2a]], reclaimable = true, seqnamereclamate = [[tree1reclamate]], world = [[All Worlds]], }, } unitDef.featureDefs = featureDefs -------------------------------------------------------------------------------- return lowerkeys({[unitName] = unitDef}) --------------------------------------------------------------------------------