return { tllbarbarus = { acceleration = 0.005, activatewhenbuilt = true, airhoverfactor = 0, airstrafe = false, autoheal = 5, bankscale = 1, blocking = false, brakerate = 0.375, buildcostenergy = 1028448, buildcostmetal = 349302, -- builder = true, buildtime = 1700000, canassist = false, canattack = true, -- cancapture = true, canfly = true, canguard = true, canmove = true, canpatrol = true, canreclaim = false, canrepair = false, canrestore = false, canresurrect = false, canstop = 1, -- capturespeed = 600, category = "ALL HUGE MOBILE NOTDEFENSE NOTSUB NOTSUBNOTSHIP NOTVTOL SUPERSHIP WEAPON SURFACE", collide = false, collisionvolumeoffsets = "0 -12 4", collisionvolumescales = "81 81 243", collisionvolumetype = "CylZ", cruisealt = 20, defaultmissiontype = "VTOL_standby", description = "Battle Destroyer", dontland = 1, energystorage = 20000, explodeas = "MEGA_BLAST", firestandorders = 1, footprintx = 8, footprintz = 8, hoverattack = true, icontype = "gunship", idleautoheal = 5, idletime = 1800, immunetoparalyzer = 1, mass = 149302, maxdamage = 935000, maxvelocity = 1.1, maxwaterdepth = 0, mobilestandorders = 1, name = "Barbarus", noautofire = false, objectname = "tllbarbarus", pitchscale = 0.5, radardistance = 1500, radardistancejam = 450, radaremitheight = 25, reclaimable = true, selfdestructas = "MEGA_BLAST1", selfdestructcountdown = 10, -- showplayername = true, sightdistance = 900, standingfireorder = 2, standingmoveorder = 1, steeringmode = 1, turninplaceanglelimit = 360, turninplacespeedlimit = 0.726, turnrate = 90, unitname = "tllbarbarus", nanocolor = { [1] = 0.56, [2] = 0.56, [3] = 0.56, }, sfxtypes = { pieceexplosiongenerators = { [1] = "piecetrail0", [2] = "piecetrail1", [3] = "piecetrail2", [4] = "piecetrail3", [5] = "piecetrail4", [6] = "piecetrail6", }, }, sounds = { canceldestruct = "cancel2", underattack = "warning1", arrived = { [1] = "bigstop", }, cant = { [1] = "cantdo4", }, count = { [1] = "count6", [2] = "count5", [3] = "count4", [4] = "count3", [5] = "count2", [6] = "count1", }, ok = { [1] = "biggo", }, select = { [1] = "bigsel", }, }, weapondefs = { barbarus_laser = { accuracy = 100, areaofeffect = 50, beamtime = 0.1, burnblow = true, cegtag = "bluelight", corethickness = 0.45, craterareaofeffect = 0, craterboost = 0, cratermult = 0, edgeeffectiveness = 0.01, energypershot = 3000, explosiongenerator = "custom:bigparticleboom2", firestarter = 20, impulseboost = 0, impulsefactor = 0, largebeamlaser = true, laserflaresize = 5, name = "TLL Laser", noexplode = true, range = 1400, reloadtime = 0.125, rgbcolor = "0.9 0.2 1", rgbcolor2 = ".65 .3 1", soundhitdry = "", soundhitwet = "sizzle", soundhitwetvolume = 0.5, soundstart = "storngy2", soundtrigger = 1, sweepfire = false, targetmoveerror = 0.1, texture1 = "Type4Beam", texture3 = "beamrifle", thickness = 10, tolerance = 100000, turret = true, waterWeapon = true, weapontype = "BeamLaser", weaponvelocity = 1500, customparams = { light_mult = 1.8, light_radius_mult = 1.2, }, damage = { commanders = 500, default = 1000, subs = 5, }, }, miniflak = { accuracy = 1000, areaofeffect = 192, avoidfeature = false, burnblow = true, canattackground = false, cegtag = "armflak-fx", craterareaofeffect = 288, craterboost = 0, cratermult = 0, edgeeffectiveness = 0.85, explosiongenerator = "custom:FLASHSMALLBUILDINGEX", gravityaffected = true, impulseboost = 0, impulsefactor = 0, name = "FlakCannon", noselfdamage = true, range = 600, reloadtime = 0.75, rgbcolor = "1.0 0.5 0.0", soundhitdry = "flakhit", soundhitwet = "splslrg", soundhitwetvolume = 0.6, soundstart = "flakfire", turret = true, weapontimer = 1, weapontype = "Cannon", weaponvelocity = 1550, damage = { bombers = 375, default = 5, fighters = 375, flak_resistant = 186, unclassed_air = 750, }, }, miniion = { alwaysvisible = true, areaofeffect = 150, avoidfeature = false, avoidfriendly = false, collidefriendly = false, corethickness = 0.35, craterareaofeffect = 200, craterboost = 0, cratermult = 0, duration = 2, edgeeffectiveness = 0, energypershot = 20000, explosiongenerator = "custom:Explosion_Huge_Tesla", falloffrate = 0, firestarter = 0, flighttime = 0, impulseboost = 0, impulsefactor = 0, intensity = 1, interceptedbyshieldtype = 0, largebeamlaser = true, minintensity = 1, name = "Mini Ion Cannon", range = 1500, reloadtime = 5, rgbcolor = "0.2 0.2 1", rgbcolor2 = "0.07 1 1", soundhitdry = "", soundhitvolume = 50, soundhitwet = "sizzle", soundhitwetvolume = 0.5, soundstart = "tawf113a", soundtrigger = 1, sweepfire = false, texture1 = "Type6Beam", texture2 = "NULL", texture3 = "NULL", texture4 = "EMG4", thickness = 10, tolerance = 500, turret = true, waterWeapon = true, weapontimer = 0, weapontype = "BeamLaser", weaponvelocity = 2500, customparams = { light_mult = 1.8, light_radius_mult = 1.2, }, damage = { commanders = 1000, default = 5000, subs = 5, }, }, }, weapons = { [1] = { badtargetcategory = "MEDIUM SMALL TINY", def = "MINIION", maindir = "0 0 1", maxangledif = 15, onlytargetcategory = "NOTVTOL", }, [2] = { badtargetcategory = "MEDIUM SMALL TINY", def = "BARBARUS_LASER", maindir = "0 0 1", maxangledif = 270, onlytargetcategory = "NOTVTOL", }, [3] = { badtargetcategory = "MEDIUM SMALL TINY", def = "BARBARUS_LASER", maindir = "0 0 1", maxangledif = 270, onlytargetcategory = "NOTVTOL", }, [4] = { def = "MINIFLAK", maindir = "-1 0 0", maxangledif = 190, onlytargetcategory = "VTOL", }, [5] = { def = "MINIFLAK", maindir = "1 0 0", maxangledif = 190, onlytargetcategory = "VTOL", }, }, }, }