-- UNITDEF -- TLLACV -- -------------------------------------------------------------------------------- local unitName = "tllacv" -------------------------------------------------------------------------------- local unitDef = { acceleration = 0.018, bmcode = 1, brakeRate = 0.46, buildCostEnergy = 4481, buildCostMetal = 915, buildDistance = 197, builder = true, buildTime = 11242, canGuard = true, canMove = true, canPatrol = true, canreclamate = 1, canstop = 1, category = [[ALL CONSTR MEDIUM MOBILE NOTDEFENSE NOTHOVERNOTVTOL NOTSUB NOTSUBNOTSHIP NOTVTOL NOTWEAPON]], corpse = [[dead]], defaultmissiontype = [[Standby]], description = [[Tech Level 2]], designation = [[]], energyMake = 25, energyStorage = 100, energyUse = 0.1, explodeAs = [[BIG_UNITEX]], footprintX = 3, footprintZ = 3, iconType = [[building]], idleAutoHeal = 5, idleTime = 1800, maneuverleashlength = 320, maxDamage = 2124, maxSlope = 16, maxVelocity = 1.65, maxWaterDepth = 18, metalMake = 0.55, metalStorage = 100, mobilestandorders = 1, movementClass = [[TANK3]], name = [[Advanced Construction Vehicle]], noAutoFire = false, noChaseCategory = [[SUB VTOL]], objectName = [[TLLACV]], selfDestructAs = [[BIG_UNIT]], shootme = 1, side = [[TLL]], sightDistance = 230, standingmoveorder = 1, steeringmode = 1, turnRate = 450, unitname = [[tllacv]], unitnumber = 835, workerTime = 320, buildoptions = { [1] = [[tllmedfusion]], [2] = [[tllcoldfus]], [3] = [[tllamex]], [4] = [[tllammaker]], [5] = [[tllemstor]], [6] = [[tlladt]], [7] = [[tllarad]], [8] = [[tllasp]], [9] = [[tlltarg]], [10] = [[tllpulaser]], [11] = [[tllplasma]], [12] = [[tllobliterator]], [13] = [[tllgate]], [14] = [[tllflak]], [15] = [[tllhmt]], [16] = [[tllemp]], [17] = [[tllantinuke]], [18] = [[tllsilo]], [19] = [[tlllrpt]], [20] = [[tllrlrpc]], [21] = [[tllvp]], [22] = [[tllavp]], [23] = [[tllevp]], [24] = [[tllmohogeo]], [25] = [[tllrichter]], [26] = [[tllevp]], [27] = [[tlldmc]], [28] = [[tnanotower]], }, featureDefs = nil, sounds = { build = [[nanlath1]], canceldestruct = [[cancel2]], repair = [[repair1]], underattack = [[warning1]], working = [[reclaim1]], cant = { [1] = [[cantdo4]], }, count = { [1] = [[count6]], [2] = [[count5]], [3] = [[count4]], [4] = [[count3]], [5] = [[count2]], [6] = [[count1]], }, ok = { [1] = [[varmmove]], }, select = { [1] = [[varmsel]], }, }, } -------------------------------------------------------------------------------- local featureDefs = { dead = { blocking = true, category = [[tll_corpses]], damage = 0.6000 * unitDef.maxDamage, description = [[Wreckage]], featureDead = [[heap]], featurereclamate = [[smudge01]], footprintX = 3, footprintZ = 3, height = 20, hitdensity = 100, metal = 0.8000 * unitDef.buildCostMetal, object = [[tllacv_dead]], reclaimable = true, seqnamereclamate = [[tree1reclamate]], world = [[All Worlds]], }, heap = { blocking = false, category = [[heaps]], damage = 0.3600 * unitDef.maxDamage, description = [[Wreckage]], featurereclamate = [[smudge01]], footprintX = 3, footprintZ = 3, height = 4, hitdensity = 100, metal = 0.6400 * unitDef.buildCostMetal, object = [[3x3b]], reclaimable = true, seqnamereclamate = [[tree1reclamate]], world = [[All Worlds]], }, } unitDef.featureDefs = featureDefs -------------------------------------------------------------------------------- return lowerkeys({[unitName] = unitDef}) --------------------------------------------------------------------------------