-- UNITDEF -- TLLACK -- -------------------------------------------------------------------------------- local unitName = "tllack" -------------------------------------------------------------------------------- local unitDef = { acceleration = 0.48, bmcode = 1, brakeRate = 0.6, buildCostEnergy = 6024, buildCostMetal = 625, buildDistance = 192, builder = true, buildTime = 15002, canGuard = true, canMove = true, canPatrol = true, canreclamate = 1, canstop = 1, category = [[ALL CONSTR MEDIUM MOBILE NOTDEFENSE NOTHOVERNOTVTOL NOTSUB NOTSUBNOTSHIP NOTVTOL NOTWEAPON]], corpse = [[dead]], defaultmissiontype = [[Standby]], description = [[Tech Level 2]], designation = [[]], energyMake = 21, energyStorage = 100, energyUse = 0.1, explodeAs = [[BIG_UNITEX]], footprintX = 3, footprintZ = 3, idleAutoHeal = 5, idleTime = 1800, maneuverleashlength = 640, maxDamage = 1114, maxSlope = 20, maxVelocity = 0.85, maxWaterDepth = 25, metalMake = 0.5, metalStorage = 100, mobilestandorders = 1, movementClass = [[KBOT3]], name = [[Advanced Construction Kbot]], noAutoFire = false, noChaseCategory = [[SUB VTOL]], objectName = [[TLLACK]], selfDestructAs = [[BIG_UNIT]], shootme = 1, side = [[TLL]], sightDistance = 249, standingmoveorder = 1, steeringmode = 1, turnRate = 800, unitname = [[tllack]], unitnumber = 819, upright = true, workerTime = 240, buildoptions = { [1] = [[tllmedfusion]], [2] = [[tllhtcp]], [3] = [[tllamex]], [4] = [[tllammaker]], [5] = [[tllemstor]], [6] = [[tlladt]], [7] = [[tllarad]], [8] = [[tllasp]], [9] = [[tlltarg]], [10] = [[tllpulaser]], [11] = [[tllplasma]], [12] = [[tllobliterator]], [13] = [[tllgate]], [14] = [[tllflak]], [15] = [[tllhmt]], [16] = [[tllemp]], [17] = [[tllantinuke]], [18] = [[tllsilo]], [19] = [[tlllrpt]], [20] = [[tllrlrpc]], [21] = [[tlllab]], [22] = [[tllalab]], [23] = [[tllmohogeo]], [24] = [[tllrichter]], [25] = [[tlldmc]], [26] = [[tnanotower]], }, featureDefs = nil, sounds = { build = [[nanlath1]], canceldestruct = [[cancel2]], capture = [[capture1]], repair = [[repair1]], underattack = [[warning1]], working = [[reclaim1]], cant = { [1] = [[cantdo4]], }, count = { [1] = [[count6]], [2] = [[count5]], [3] = [[count4]], [4] = [[count3]], [5] = [[count2]], [6] = [[count1]], }, ok = { [1] = [[kbarmmov]], }, select = { [1] = [[kbarmsel]], }, }, } -------------------------------------------------------------------------------- local featureDefs = { dead = { blocking = true, category = [[tll_corpses]], damage = 0.6000 * unitDef.maxDamage, description = [[Wreckage]], featureDead = [[heap]], featurereclamate = [[smudge01]], footprintX = 2, footprintZ = 2, height = 20, hitdensity = 100, metal = 0.8000 * unitDef.buildCostMetal, object = [[tllack_dead]], reclaimable = true, seqnamereclamate = [[tree1reclamate]], world = [[All Worlds]], }, heap = { blocking = false, category = [[heaps]], damage = 0.3600 * unitDef.maxDamage, description = [[Wreckage]], featurereclamate = [[smudge01]], footprintX = 2, footprintZ = 2, height = 4, hitdensity = 100, metal = 0.6400 * unitDef.buildCostMetal, object = [[2x2b]], reclaimable = true, seqnamereclamate = [[tree1reclamate]], world = [[All Worlds]], }, } unitDef.featureDefs = featureDefs -------------------------------------------------------------------------------- return lowerkeys({[unitName] = unitDef}) --------------------------------------------------------------------------------