local moveDatas = { AKBOT2 = { crushstrength = 50, depthmod = 0, footprintx = 2, footprintz = 2, maxslope = 36, maxwaterdepth = 5000, maxwaterslope = 50, }, ATANK3 = { crushstrength = 30, depthmod = 0, footprintx = 3, footprintz = 3, maxslope = 36, maxwaterdepth = 5000, maxwaterslope = 80, }, BOAT4 = { crushstrength = 40, footprintx = 4, footprintz = 4, minwaterdepth = 5, }, BOAT5 = { crushstrength = 50, footprintx = 5, footprintz = 5, minwaterdepth = 8, }, DBOAT6 = { crushstrength = 70, footprintx = 6, footprintz = 6, minwaterdepth = 15, }, HAKBOT4 = { --shiva crushstrength = 253, depthmod = 0, footprintx = 4, footprintz = 4, maxslope = 36, maxwaterdepth = 5000, maxwaterslope = 80, }, HDBOAT8 = { crushstrength = 1400, footprintx = 8, footprintz = 8, minwaterdepth = 15, }, HOVER3 = { badslope = 22, badwaterslope = 255, crushstrength = 25, footprintx = 3, footprintz = 3, maxslope = 22, maxwaterslope = 255, }, HOVER4 = { -- 2 units arm/corthovr badslope = 22, badwaterslope = 255, crushstrength = 25, footprintx = 4, footprintz = 4, maxslope = 22, maxwaterslope = 255, }, HTANK3 = { crushstrength = 253, footprintx = 3, footprintz = 3, maxslope = 18, maxwaterdepth = 22, }, HTANK4 = { crushstrength = 253, footprintx = 4, footprintz = 4, maxslope = 18, maxwaterdepth = 22, }, VHTANK5 = { crushstrength = 1400, footprintx = 5, footprintz = 5, maxslope = 18, maxwaterdepth = 22, }, HKBOT3 = { crushstrength = 253, footprintx = 3, footprintz = 3, maxslope = 36, maxwaterdepth = 22, }, HKBOT4 = { crushstrength = 253, footprintx = 4, footprintz = 4, maxslope = 36, maxwaterdepth = 22, }, HTKBOT4 = { crushstrength = 253, footprintx = 4, footprintz = 4, maxslope = 80, maxwaterdepth = 22, }, HTKBOT7 = { crushstrength = 12400, footprintx = 7, footprintz = 7, maxslope = 80, maxwaterdepth = 22, }, KBOT1 = { crushstrength = 5, footprintx = 1, footprintz = 1, maxslope = 36, maxwaterdepth = 5, }, KBOT2 = { crushstrength = 10, footprintx = 2, footprintz = 2, maxslope = 36, maxwaterdepth = 22, }, KBOT3 = { crushstrength = 30, footprintx = 3, footprintz = 3, maxslope = 36, maxwaterdepth = 21, }, TANK2 = { crushstrength = 15, footprintx = 2, footprintz = 2, maxslope = 18, maxwaterdepth = 22, }, TANK3 = { crushstrength = 30, footprintx = 3, footprintz = 3, maxslope = 18, maxwaterdepth = 22, }, TANK4 = { crushstrength = 30, footprintx = 4, footprintz = 4, maxslope = 18, maxwaterdepth = 22, }, TKBOT3 = { crushstrength = 15, footprintx = 3, footprintz = 3, maxwaterdepth = 22, }, VKBOT4 = { crushstrength = 1400, depthmod = 0, footprintx = 4, footprintz = 4, maxslope = 24, maxwaterdepth = 5000, maxwaterslope = 30, }, VKBOT5 = { crushstrength = 1400, depthmod = 0, footprintx = 5, footprintz = 5, maxslope = 24, maxwaterdepth = 5000, maxwaterslope = 30, }, VKBOT6 = { crushstrength = 12400, depthmod = 0, footprintx = 6, footprintz = 6, maxslope = 24, maxwaterdepth = 15000, maxwaterslope = 30, }, VKBOT9 = { crushstrength = 12400, depthmod = 0, footprintx = 9, footprintz = 9, maxslope = 24, maxwaterdepth = 15000, maxwaterslope = 30, }, UBOAT3 = { footprintx = 3, footprintz = 3, minwaterdepth = 35, crushstrength = 5, subMarine = 1, }, TANKHOVER3 = { crushstrength = 90, depthmod = 0, footprintx = 3, footprintz = 3, maxslope = 29, badslope = 20, maxwaterslope = 255, badwaterslope = 255, }, TANKHOVER4 = { crushstrength = 90, depthmod = 0, footprintx = 4, footprintz = 4, maxslope = 29, badslope = 20, maxwaterslope = 255, badwaterslope = 255, }, AMPHKBOT = { crushstrength = 250, footprintx = 3, footprintz = 3, maxslope = 80, maxwaterdepth = 180, }, CHICKQUEEN = { footprintx=3, footprintz=3, maxwaterdepth=72, maxslope=40, crushstrength=11000, }, ROBOTKING = { depthmod = 0, footprintx=3, footprintz=3, maxwaterdepth=10000000, maxslope=89, crushstrength=600000, }, CHICKENHKBOT3 = { footprintx=3, footprintz=3, maxwaterdepth=22, maxslope=36, crushstrength=1400, }, CHICKENHKBOT4 = { footprintx=4, footprintz=4, maxwaterdepth=22, maxslope=36, crushstrength=44000, }, CHICKENHOVERDODO = { footprintx = 1, footprintz = 1, maxslope = 30, maxwaterslope = 255, } } -------------------------------------------------------------------------------- -- Final processing / array format -------------------------------------------------------------------------------- local defs = {} for moveName, moveData in pairs(moveDatas) do moveData.heatmapping = false moveData.name = moveName defs[#defs + 1] = moveData end return defs