-- com_sea_laser_bubbles return { ["com_sea_laser_bubbles"] = { waterball = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = false, underwater = 1, water = true, properties = { airdrag = 1, colormap = [[0 0 0 0 0.4 0.8 1 .1 0.6 .9 0.95 .4 0 0 0 0.01]], directional = true, emitrot = 15, emitrotspread = [[0 r-30 r30]], emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 1, particlelife = 4, particlelifespread = 15, particlesize = 1, particlesizespread = 2, particlespeed = [[0 r3 i-0.05]], particlespeedspread = 2, pos = [[0 r-5 r5, 3 r8, 0 r-5 r5]], sizegrowth = [[0 0 0]], sizemod = 1.0, texture = [[GenericSmokeCloud1]], useairlos = true, }, }, }, ["small_water_bubbles"] = { waterball = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = false, underwater = 1, water = true, properties = { airdrag = 1, colormap = [[0 0 0 0 0.4 0.8 1 .1 0.6 .9 0.95 .8 0 0 0 0.01]], directional = true, emitrot = 15, emitrotspread = [[0 r-30 r30]], emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 1, particlelife = 4, particlelifespread = 18, particlesize = 1, particlesizespread = 3, particlespeed = [[0 r4 i-0.05]], particlespeedspread = 2, pos = [[0 r-12 r12, 5 r15, 0 r-12 r12]], sizegrowth = [[0 0 0]], sizemod = 1.0, texture = [[GenericSmokeCloud1]], useairlos = true, }, }, }, }