-- snipelaser4 return { ["snipelaser4"] = { usedefaultexplosions = true, groundflash = { circlealpha = 1.0, circlegrowth = 2, flashalpha = 3, flashsize = 15.0, ttl = 24, color = { [1] = 0.21999999880791, [2] = 0.065999999642372, [3] = 1, }, }, heatcloud = { air = true, count = 4, ground = true, water = true, properties = { heat = 15, heatfalloff = 1, maxheat = 15, pos = [[0, -0.25, 0]], size = 1.15, sizegrowth = 0.5, sizemod = 0, sizemodmod = 0, speed = [[0, 0.45r, 0]], }, }, }, }