-- trirookgun_fx return { ["trirookgun_fx"] = { groundflash = { air = true, circlealpha = 0.2, circlegrowth = 3, flashalpha = 0.9, flashsize = 20, ground = true, ttl = 40, water = true, color = { [1] = 0, [2] = 0.5, [3] = 1, }, }, heatcloud_trirookgun_fx_main = { air = true, class = [[heatcloud]], count = 5, ground = true, water = true, properties = { heat = 20, heatfalloff = 1, maxheat = 20, pos = [[7 r-14, 5.5, 7 r-14]], size = 10, sizegrowth = -0.5, sizemod = 0, sizemodmod = 0, speed = [[0, -0.275, 0]], texture = [[LightningStrike]], }, }, particlesystem_trirookgun_fx01 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 1.0, colormap = [[1.0 1.0 1.0 0.1 0.5 0.75 1.0 0.1 0.0 0.5 1.0 0.1 0.0 1.0 1.0 0.1 1.0 1.0 0.0 0.1 0.5 0.1 0.0 0.1]], directional = true, emitrot = 0, emitrotspread = 180, emitvector = [[0, 1, 0]], gravity = [[0, -0.2, 0]], numparticles = 45, particlelife = 60, particlelifespread = 10, particlesize = 2, particlesizespread = 1, particlespeed = 3, particlespeedspread = 1, pos = [[0, 1.0, 0]], sizegrowth = -0.02, sizemod = 1.0, texture = [[LightningStrike_Alpha]], useairlos = true, }, }, }, }