-- core_trail_light_rocket -- arm_trail_light_rocket return { ["core_trail_light_rocket"] = { engine = { air = true, class = [[CBitmapMuzzleFlame]], count = 1, ground = true, underwater = 1, water = true, properties = { colormap = [[1.0 0.2 0.2 0.01 0.3 0.2 0.1 0.01 0 0 0 0.01]], dir = [[dir]], frontoffset = 0, fronttexture = [[null]], length = 9, sidetexture = [[PlasmaPure]], size = 2, sizegrowth = 0.9, ttl = 2, }, }, smoke = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = false, properties = { airdrag = 0.4, colormap = [[1 0.3 0 .1 1 .2 0.05 .1 .3 .3 .3 .1 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 0, emitvector = [[0, 0.2, 0]], gravity = [[0, 0, 0]], numparticles = 3, particlelife = 4, particlelifespread = 6, particlesize = 3.0, particlesizespread = 2, particlespeed = 2, particlespeedspread = 1, pos = [[-1 r2,-1 r2,-1 r2]], sizegrowth = [[0.0 r.65]], sizemod = 1.0, texture = [[Bombsmoke]], useairlos = true, }, }, spikes = { air = true, class = [[explspike]], count = 1, ground = true, water = true, properties = { alpha = 1, alphadecay = 0.5, color = [[1.0, 0.7, 0.3]], dir = [[-1 r2,-1 r2,-1 r2]], length = 7, width = 7, }, }, }, ["arm_trail_light_rocket"] = { engine = { air = true, class = [[CBitmapMuzzleFlame]], count = 1, ground = true, underwater = 1, water = true, properties = { colormap = [[0.2 0.1 1.0 0.01 0.1 0.2 0.3 0.01 0 0 0 0.01]], dir = [[dir]], frontoffset = 0, fronttexture = [[null]], length = 9, sidetexture = [[PlasmaPure]], size = 2, sizegrowth = 0.9, ttl = 2, }, }, smoke = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = false, properties = { airdrag = 0.4, colormap = [[0 0 1 .1 0 0 0.9 .1 .3 .3 .3 .1 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 0, emitvector = [[0, 0.2, 0]], gravity = [[0, 0, 0]], numparticles = 3, particlelife = 4, particlelifespread = 6, particlesize = 3.0, particlesizespread = 2, particlespeed = 2, particlespeedspread = 1, pos = [[0, 0, 0]], sizegrowth = [[0.0 r.65]], sizemod = 1.0, texture = [[Bombsmoke]], useairlos = true, }, }, spikes = { air = true, class = [[explspike]], count = 2, ground = true, water = true, properties = { alpha = 1, alphadecay = 0.5, color = [[0.2, 0.1, 0.9]], dir = [[-1 r2,-1 r2,-1 r2]], length = 7, width = 7, }, }, }, }