-- trail_emg -- trail_emg_upg return { ["trail_emg"] = { usedefaultexplosions = false, spikes = { air = true, class = [[explspike]], count = 3, ground = true, water = true, properties = { alpha = 1, alphadecay = 0.26, color = [[1.0, 0.8, 0.2]], dir = [[-2 r4,-2 r4,-2 r4]], length = 1, width = 2, }, }, }, ["trail_emg_upg"] = { usedefaultexplosions = false, spikes = { air = true, class = [[explspike]], count = 3, ground = true, water = true, properties = { alpha = 1, alphadecay = 0.26, color = [[1.0, 0.8, 0.2]], dir = [[-2 r4,-2 r4,-2 r4]], length = 1.25, width = 2.5, }, }, }, }