-- napalmfireball_piece -- napalmfireball_piece3 -- napalmfireball_piece2 -- napalm_expl return { ["napalmfireball_piece"] = { rocks = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.97, colormap = [[0 0 0 0.01 0.9 0.9 .9 0.5 0.9 0.9 .9 0.5 0.9 0.9 .9 0.5 0 0 0 0.01]], directional = true, emitrot = 90, emitrotspread = 10, emitvector = [[0, 1, 0]], gravity = [[0.001 r-0.002, 0.01 r-0.02, 0.001 r-0.002]], numparticles = 1, particlelife = 20, particlelifespread = 5, particlesize = 30, particlesizespread = 30, particlespeed = 1.2, particlespeedspread = 1.2, pos = [[0, 0, 0]], sizegrowth = 0.04, sizemod = 1.0, texture = [[flame]], }, }, }, ["napalmfireball_piece3"] = { smoke1 = { air = true, class = [[smoke]], count = 10, ground = true, water = true, properties = { agespeed = 0.050, color = [[0.5 r0.1]], pos = [[r10 r-20, -50 r-10, r10 r-20]], size = 15, sizeexpansion = [[2 r3]], sizegrowth = 1, speed = [[2 r-4, 1 r-1, 2 r-4]], startsize = 5, }, }, }, ["napalmfireball_piece2"] = { rocks = { air = true, class = [[CSimpleParticleSystem]], count = 10, ground = true, water = true, properties = { airdrag = 0.90, colormap = [[0 0 0 0.01 0.9 0.9 0.9 0.5 0.9 0.9 0.9 0.5 0.9 0.9 0.9 0.5 0.9 0.9 0.9 0.5 0.9 0.9 .5 0.5 0.9 0.9 0.5 0.5 0.9 0.9 0.5 0.5 0.9 0.9 0.5 0.5 0.9 0.5 0.0 0.5 0.9 0.5 0.0 0.5 0.9 0.5 0.0 0.3 0 0 0 0.01]], directional = true, emitrot = 90, emitrotspread = 0, emitvector = [[0, 1, 0]], gravity = [[0.001 r-0.002, 0.0, 0.001 r-0.002]], numparticles = 1, particlelife = 40, particlelifespread = 5, particlesize = 30, particlesizespread = 10, particlespeed = 5, particlespeedspread = 2, pos = [[0, 0, 0]], sizegrowth = 0.05, sizemod = 1.0, texture = [[flame]], }, }, }, ["napalm_expl"] = { usedefaultexplosions = true, fwoosh = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 0, explosiongenerator = [[custom:NAPALMFIREBALL_piece2]], pos = [[0, 10, 0]], }, }, groundflash = { flashalpha = 2.2, flashsize = 280, ttl = 20, color = { [1] = 1, [2] = 0.60000002384186, [3] = 0, }, }, ploom = { air = true, class = [[CExpGenSpawner]], count = 20, ground = true, water = true, properties = { delay = [[0 i2]], explosiongenerator = [[custom:NAPALMFIREBALL_piece]], pos = [[10 r20, i1, -10 r20]], }, }, }, }