return { ["smokering"] = { smokering = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = true, underwater = 1, water = true, properties = { airdrag = 1, colormap = [[0.45 0.37 0.3 0.6 0.45 0.37 0.3 0.6 0.45 0.37 0.3 0.6 0.45 0.37 0.3 0.6 0.1 0.1 0.1 0.2]], directional = true, emitdir = [[0, 0, 0]], emitrot = 90, emitrotspread = 0, emitvector = [[0, 1, 0]], gravity = [[0, -0.05, 0]], numparticles = 70, particlelife = 16, particlelifespread = 12, particlesize = [[8 r8]], particlesizespread = 0, particlespeed = [[3.7 r1]], particlespeedspread = 0, pos = [[0 , 8, 0]], sizegrowth = [[0.90 r-1.0]], sizemod = 1.0, texture = [[dirt]], useairlos = true, }, }, }, }