-- singularitybomb return { ["singularitybomb"] = { usedefaultexplosions = false, singu = { air = true, class = [[heatcloud]], count = 5, ground = true, water = true, properties = { heat = 20, heatfalloff = 0.9, maxheat = 50, pos = [[0, 0 0, 0]], size = 80, sizegrowth = -2.5, speed = [[r0.35 r-0.35, 0 0, r0.35 r-0.35]], texture = [[R1]], }, }, g_rtop2 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.86, colormap = [[0 0 0 0.01 0.2 0.2 0.2 0.9 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 40, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 180, particlelife = 10, particlelifespread = 2, particlesize = 32, particlesizespread = 10, particlespeed = 30, particlespeedspread = 12, pos = [[3 r-3, 1 r-2, 3 r-3]], sizegrowth = 0.18, sizemod = 1.0, texture = [[groundflash43]], }, }, g_top = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.86, colormap = [[0 0 0 0.01 0.2 0.2 0.2 0.9 0 0 0 0.01]], directional = true, emitrot = 20, emitrotspread = 40, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 190, particlelife = 4, particlelifespread = 2, particlesize = 16, particlesizespread = 10, particlespeed = 20, particlespeedspread = 4, pos = [[3 r-3, 1 r-2, 3 r-3]], sizegrowth = 0.16, sizemod = 1.0, texture = [[groundflash43]], }, }, windsphere = { air = true, class = [[CSpherePartSpawner]], count = 3, ground = true, water = true, properties = { alpha = 0.22, color = [[0.9, 0.8, 0.9]], expansionspeed = [[2 r4]], ttl = 20, }, }, }, }