-- shotgunimpact return { ["shotgunimpact"] = { dirt01 = { class = [[dirt]], count = 3, ground = true, properties = { alphafalloff = 2, alwaysvisible = true, color = [[0.2, 0.1, 0.05]], pos = [[r-5 r5, 0, r-5 r5]], size = 10, speed = [[r1.5 r-1.5, 4.7, r1.5 r-1.5]], }, }, dirt02 = { class = [[dirt]], count = 4, water = false, properties = { alphafalloff = 2, alwaysvisible = true, color = [[0.8, 0.8, 1.0]], pos = [[r-5 r5, 0, r-5 r5]], size = 33, speed = [[r1.5 r-1.5, 4.7, r1.5 r-1.5]], }, }, pillar = { air = true, class = [[heatcloud]], count = 3, water = true, properties = { alwaysvisible = true, heat = 15, heatfalloff = 2.5, maxheat = 15, pos = [[0,1, 0]], size = 35, sizegrowth = -1, speed = [[0, 0, 0]], texture = [[flare]], }, }, smoke = { air = true, count = 2, ground = true, water = true, properties = { agespeed = 0.15, alwaysvisible = true, color = 0.3, pos = [[0,-1 i4,0]], size = 45, speed = [[0, 5, 0]], }, }, }, }