-- explo_fire -- small_nuke_explosion_iniatex -- explo_doomsday -- topx -- small_nuke_explosion_shock_wavex -- blinder -- explo_doomsday_ring -- nukeofgods -- pillilartimex -- puffyx -- explo_fire_burn -- nuke_explosion_fx_comx return { ["explo_fire"] = { burn = { air = true, class = [[CExpGenSpawner]], count = 20, ground = true, water = true, properties = { damage = [[0 i1]], delay = [[1 i5]], dir = [[0,1,0]], explosiongenerator = [[custom:explo_fire_burn]], pos = [[0,0,0]], speed = [[0,0,0]], }, }, circle = { air = true, class = [[CSimpleParticleSystem]], ground = true, water = true, properties = { airdrag = .9, alwaysvisible = true, colormap = [[1 0.25 0 0.01 0.01 0.01 0.01 0.01 0 0 0 0.01 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = 90, emitvector = [[0,1,0]], gravity = [[0, 0, 0]], numparticles = 12, particlelife = 16, particlelifespread = 10, particlesize = 3, particlesizespread = 2, particlespeed = 0, particlespeedspread = 3.6, pos = [[0, 1.0, 0]], sizegrowth = 1, sizemod = 1, texture = [[clouds2]], }, }, spew = { air = true, class = [[CSimpleParticleSystem]], ground = true, water = true, properties = { airdrag = 1, alwaysvisible = true, colormap = [[1 0.25 0 0.01 0.01 0.01 0.01 0.01 0 0 0 0.01 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 90, emitvector = [[0,1,0]], gravity = [[0, 0, 0]], numparticles = [[5 r10]], particlelife = 6, particlelifespread = 2, particlesize = 3, particlesizespread = 2, particlespeed = 6, particlespeedspread = 4, pos = [[0, 1.0, 0]], sizegrowth = 0, sizemod = 1, texture = [[clouds2]], }, }, }, ["small_nuke_explosion_iniatex"] = { usedefaultexplosions = true, g_blast = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.87, colormap = [[1 0.25 0 0.01 0.01 0.01 0.01 0.01 0 0 0 0.01 0 0 0 0.01]], directional = true, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 135, particlelife = 60, particlelifespread = 30, particlesize = 32, particlesizespread = 10, particlespeed = 17, particlespeedspread = 18, pos = [[3 r-3, 1 r-2, 3 r-3]], sizegrowth = 0.14, sizemod = 1.0, texture = [[odd]], }, }, g_blast2 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.87, colormap = [[1 0.25 0 0.01 0.01 0.01 0.01 0.01 0 0 0 0.01 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 80, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 150, particlelife = 60, particlelifespread = 30, particlesize = 32, particlesizespread = 13, particlespeed = 17, particlespeedspread = 15, pos = [[3 r-3, 1 r-2, 3 r-3]], sizegrowth = 0.14, sizemod = 1.0, texture = [[odd]], }, }, }, ["explo_doomsday"] = { blastsphere = { air = true, class = [[CSpherePartSpawner]], count = 1, ground = true, water = true, properties = { alpha = 0.8, alwaysvisible = true, color = [[1.0, 0.8, 0.5]], expansionspeed = 8, ttl = 60, }, }, blastwave = { air = true, class = [[CExpGenSpawner]], count = 50, ground = true, water = true, properties = { damage = [[0 i1]], delay = [[1 i1]], dir = [[0,1,0]], explosiongenerator = [[custom:explo_doomsday_ring]], pos = [[0,0,0]], speed = [[0,0,0]], }, }, charge = { air = true, class = [[CSimpleParticleSystem]], ground = true, water = true, properties = { airdrag = .95, alwaysvisible = true, colormap = [[1 0.25 0 0.01 0.01 0.01 0.01 0.01 0 0 0 0.01 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 180, emitvector = [[dir]], gravity = [[0, 0, 0]], numparticles = 3, particlelife = 8, particlelifespread = 0, particlesize = 1, particlesizespread = 10, particlespeed = 0.01, particlespeedspread = 0, pos = [[0, 0, 0]], sizegrowth = 16, sizemod = 1, texture = [[clouds2]], }, }, groundflash = { circlealpha = 0.35, circlegrowth = 0.001, flashalpha = 3.5, flashsize = 500, ttl = 220, color = { [1] = 1, [2] = 0.80000001192093, [3] = 0.69999998807907, }, }, ring1 = { air = true, class = [[CBitmapMuzzleFlame]], count = 3, ground = true, water = true, properties = { alwaysvisible = true, colormap = [[1 0.25 0 0.01 0.01 0.01 0.01 0.01 0 0 0 0.01 0 0 0 0.01]], dir = [[0, 1, 0.01]], frontoffset = 0, fronttexture = [[flamenuke]], length = 1, pos = [[0, 20 i30, 0]], sidetexture = [[null]], size = 1, sizegrowth = [[450 i-60]], ttl = [[48 i12]], }, }, smoke = { air = true, class = [[CSimpleParticleSystem]], ground = true, water = true, properties = { airdrag = .9, alwaysvisible = true, colormap = [[1 0.25 0 0.01 0.01 0.01 0.01 0.01 0 0 0 0.01 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = 90, emitvector = [[0,1,0]], gravity = [[0, 0, 0]], numparticles = 40, particlelife = 64, particlelifespread = 40, particlesize = 6, particlesizespread = 0, particlespeed = 0, particlespeedspread = 20, pos = [[0, 0, 0]], sizegrowth = 2, sizemod = .98, texture = [[clouds2]], }, }, spike = { air = true, class = [[explspike]], count = 15, ground = true, water = true, properties = { alpha = 0.9, alphadecay = 0.05, alwaysvisible = true, color = [[1.0, 0.8, 0.5]], dir = [[-1 r2, 0r1, -1r2]], length = 300, width = 6, }, }, }, ["topx"] = { usedefaultexplosions = true, g_rtop2 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.86, colormap = [[0 0 0 0.01 0.2 0.2 0.2 0.9 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 80, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 180, particlelife = 240, particlelifespread = 30, particlesize = 32, particlesizespread = 10, particlespeed = 24, particlespeedspread = 24, pos = [[3 r-3, 1 r-2, 3 r-3]], sizegrowth = 0.18, sizemod = 1.0, texture = [[groundflash43]], }, }, g_top = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.86, colormap = [[0 0 0 0.01 0.2 0.2 0.2 0.9 0 0 0 0.01]], directional = true, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 190, particlelife = 240, particlelifespread = 30, particlesize = 32, particlesizespread = 10, particlespeed = 25, particlespeedspread = 24, pos = [[3 r-3, 1 r-2, 3 r-3]], sizegrowth = 0.16, sizemod = 1.0, texture = [[groundflash43]], }, }, windsphere = { air = true, class = [[CSpherePartSpawner]], count = 3, ground = true, water = true, properties = { alpha = 0.22, color = [[1.0, 0.9, 0.8]], expansionspeed = [[16 r4]], ttl = 27, }, }, }, ["small_nuke_explosion_shock_wavex"] = { g_smokewave1 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.95, colormap = [[1 0.3 0.2 0.01 1 0.5 0.2 0.01 0.1 0.1 0.1 0.01 0.1 0.1 0.1 0.01 0 0 0 0.01]], directional = false, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 32, particlelife = 38, particlelifespread = 1, particlesize = 16, particlesizespread = 1, particlespeed = 16, particlespeedspread = 4, pos = [[0, 1, 0]], sizegrowth = 0.16, sizemod = 1.0, texture = [[kburst]], }, }, g_smokewave2 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.95, colormap = [[1 0.3 0.2 0.01 1 0.5 0.2 0.01 0.1 0.1 0.1 0.01 0.1 0.1 0.1 0.01 0 0 0 0.01]], directional = false, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 32, particlelife = 38, particlelifespread = 1, particlesize = 16, particlesizespread = 1, particlespeed = 16, particlespeedspread = 4, pos = [[0, 1, 0]], sizegrowth = 0.16, sizemod = 1.0, texture = [[kburst]], }, }, g_smokewave3 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.95, colormap = [[1 0.3 0.2 0.01 1 0.5 0.2 0.01 0.1 0.1 0.1 0.01 0.1 0.1 0.1 0.01 0 0 0 0.01]], directional = false, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 32, particlelife = 38, particlelifespread = 1, particlesize = 16, particlesizespread = 1, particlespeed = 16, particlespeedspread = 4, pos = [[0, 1, 0]], sizegrowth = 0.16, sizemod = 1.0, texture = [[kburst]], }, }, g_smokewave4 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.95, colormap = [[1 0.3 0.2 0.01 1 0.5 0.2 0.01 0.1 0.1 0.1 0.01 0.1 0.1 0.1 0.01 0 0 0 0.01]], directional = false, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 32, particlelife = 38, particlelifespread = 1, particlesize = 16, particlesizespread = 1, particlespeed = 16, particlespeedspread = 4, pos = [[0, 1, 0]], sizegrowth = 0.16, sizemod = 1.0, texture = [[kburst]], }, }, }, ["blinder"] = { center = { air = true, class = [[heatcloud]], count = 2, ground = true, water = true, properties = { heat = 25, heatfalloff = 1, maxheat = 25, pos = [[r-3 r3, 5, r-3 r3]], size = 1, sizegrowth = 10, speed = [[0, 1, 0]], texture = [[burn]], }, }, flamey = { air = true, class = [[heatcloud]], count = 2, ground = true, water = true, properties = { heat = 40, heatfalloff = 1, maxheat = 40, pos = [[0, 5, 0]], size = 1, sizegrowth = 5, speed = [[0, 0, 0]], texture = [[burn]], }, }, groundflash = { circlealpha = 2, circlegrowth = 12, flashalpha = 2, flashsize = 2500, ttl = 100, color = { [1] = 1, [2] = 0.80000001192093, [3] = 0.69999998807907, }, }, pikes = { air = true, class = [[explspike]], count = 29, ground = true, water = true, properties = { alpha = 0.99, alphadecay = 0.08, color = [[1.0,1.0,1.0]], dir = [[-15 r30,-15 r30,-15 r30]], length = 550, width = 150, }, }, }, ["explo_doomsday_ring"] = { smoke = { air = true, class = [[CSimpleParticleSystem]], count = 64, ground = true, water = true, properties = { airdrag = .9, alwaysvisible = true, colormap = [[1 0.25 0 0.01 0.01 0.01 0.01 0.01 0 0 0 0.01 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = 10, emitvector = [[i.1 s1,.8,1.5808 i.1 s1]], gravity = [[0, 0, 0]], numparticles = 1, particlelife = [[12 d-.1]], particlelifespread = 6, particlesize = 12, particlesizespread = 6, particlespeed = 10, particlespeedspread = 18, pos = [[d8 y0 i.1 s1 x0,0,1.5808 i.1 s1 x0]], sizegrowth = -1, sizemod = 1, texture = [[clouds2]], }, }, spikes = { air = true, class = [[explspike]], count = 0, ground = true, water = true, properties = { alpha = 0.9, alphadecay = 0.3, alwaysvisible = true, color = [[1.0, 0.8, 0.5]], dir = [[0,1,0]], length = [[240 d-2]], pos = [[d8 y0 i.05 s1 x0,0,1.5808 i.05 s1 x0]], width = 3, }, }, }, ["nukeofgods"] = { usedefaultexplosions = false, blastiated = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = [[0 r0]], explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_INIATEx]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, blastiated2 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 15, explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_INIATEx]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, blastiated3 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 25, explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_INIATEx]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, blastiated4 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 35, explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_INIATEx]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, blastiated5 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 45, explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_INIATEx]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, blastiated6 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 55, explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_INIATEx]], pos = [[1 r-2, 168, 1 r-2]], }, }, blastiated61 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 55, explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_INIATEx]], pos = [[1 r-2, 0, 1 r-2]], }, }, blastiated62 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 55, explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_INIATEx]], pos = [[1 r-2, 94, 1 r-2]], }, }, drops1 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 0, explosiongenerator = [[custom:explo_doomsday]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, drops2 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 0, explosiongenerator = [[custom:explo_fire]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, drops3 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 0, explosiongenerator = [[custom:BLINDER]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, pilliar = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 5, explosiongenerator = [[custom:PILLILARTIMEx]], pos = [[5 r-10, 5, 5 r-10]], }, }, pilliar2 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 15, explosiongenerator = [[custom:PILLILARTIMEx]], pos = [[5 r-10, 41, 5 r-10]], }, }, pilliar3 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 25, explosiongenerator = [[custom:PILLILARTIMEx]], pos = [[5 r-10, 81, 5 r-10]], }, }, pilliar4 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 35, explosiongenerator = [[custom:PILLILARTIMEx]], pos = [[5 r-10, 121, 5 r-10]], }, }, pilliar5 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 45, explosiongenerator = [[custom:PILLILARTIMEx]], pos = [[5 r-10, 161, 5 r-10]], }, }, pilliar51 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 45, explosiongenerator = [[custom:PILLILARTIMEx]], pos = [[5 r-10, 1, 5 r-10]], }, }, shockewave = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 0, explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_Shock_Wavex]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, shockewaves = { air = true, class = [[CExpGenSpawner]], count = 13, ground = true, water = true, properties = { delay = [[5 r70]], explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_Shock_Wavex]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, spikesofhell = { air = true, class = [[explspike]], count = 30, ground = true, water = true, properties = { alpha = 1, alphadecay = 0.05, color = [[1.0, 0.7, 0.2]], dir = [[-25 r50,-25 r50,-25 r50]], length = 1, width = 40, }, }, top = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 60, explosiongenerator = [[custom:TOPx]], pos = [[5 r-10, 201, 5 r-10]], }, }, windsphere = { air = true, class = [[CSpherePartSpawner]], count = 3, ground = true, water = true, properties = { alpha = 0.22, color = [[1.0, 0.8, 0.1]], expansionspeed = [[16 r4]], ttl = 27, }, }, }, ["pillilartimex"] = { usedefaultexplosions = true, g_blast = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.5, colormap = [[0.6 0.5 0.4 0.01 0.1 0.1 0.1 0.2 0.1 0.1 0.1 0.2 0 0 0 0.01]], directional = true, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0.05, 0]], numparticles = 12, particlelife = 220, particlelifespread = 30, particlesize = 32, particlesizespread = 10, particlespeed = 17, particlespeedspread = 18, pos = [[3 r-3, 1 r-2, 3 r-3]], sizegrowth = 0.14, sizemod = 1.0, texture = [[groundflash43]], }, }, g_blast2 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.5, colormap = [[0.6 0.5 0.4 0.01 0.1 0.1 0.1 0.2 0.1 0.1 0.1 0.2 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 80, emitvector = [[0, 1, 0]], gravity = [[0, 0.05, 0]], numparticles = 12, particlelife = 220, particlelifespread = 30, particlesize = 32, particlesizespread = 13, particlespeed = 17, particlespeedspread = 15, pos = [[3 r-3, 1 r-2, 3 r-3]], sizegrowth = 0.14, sizemod = 1.0, texture = [[groundflash43]], }, }, }, ["puffyx"] = { usedefaultexplosions = false, dirtsplash = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = false, properties = { airdrag = 0.8, alwaysvisible = true, colormap = [[0.5 0.35 0.1 0.1 0.5 0.35 0.1 .01 0.1 0.1 0.1 .01 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 25, emitvector = [[0, 1, 0]], gravity = [[0, 0.125, 0]], numparticles = 5, particlelife = 37.0, particlelifespread = 5, particlesize = 4.0, particlesizespread = 1, particlespeed = 0, particlespeedspread = 19, pos = [[0, 1, 0]], sizegrowth = 3, sizemod = 1.0, texture = [[odd]], }, }, pilliar = { air = false, class = [[CExpGenSpawner]], count = 1, ground = true, water = false, properties = { delay = 19, explosiongenerator = [[custom:PILLILARTIME]], pos = [[5 r-10, 25, 5 r-10]], }, }, pilliar2 = { air = false, class = [[CExpGenSpawner]], count = 1, ground = true, water = false, properties = { delay = 15, explosiongenerator = [[custom:PILLILARTIME]], pos = [[5 r-10, 0, 5 r-10]], }, }, pilliar3 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = false, water = false, properties = { delay = 15, explosiongenerator = [[custom:PILLILARTIME]], pos = [[5 r-10, -15 r5, 5 r-10]], }, }, spikesofhell = { air = true, class = [[explspike]], count = 15, ground = true, water = true, properties = { alpha = 1, alphadecay = 0.05, color = [[1.0, 0.8, 0.5]], dir = [[-15 r30,-15 r30,-15 r30]], length = 1, width = 40, }, }, }, ["explo_fire_burn"] = { circle = { air = true, class = [[CSimpleParticleSystem]], count = 3, ground = true, water = true, properties = { airdrag = .9, alwaysvisible = true, colormap = [[1 0.25 0 0.01 0.01 0.01 0.01 0.01 0 0 0 0.01 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = 10, emitvector = [[0,1,0]], gravity = [[0, .1, 0]], numparticles = 2, particlelife = 16, particlelifespread = 10, particlesize = [[3 d-.1]], particlesizespread = 2, particlespeed = 0, particlespeedspread = .6, pos = [[-30 r60, 1.0, -30 r60]], sizegrowth = [[1 d-.03]], sizemod = 1, texture = [[clouds2]], }, }, shockwave = { air = true, class = [[CBitmapMuzzleFlame]], ground = true, water = true, properties = { alwaysvisible = true, colormap = [[.1 0.25 0 0.01 0.01 0.01 0.01 0.01 0 0 0 0.01 0 0 0 0.01]], dir = [[0,1,0.00001]], frontoffset = -.1, fronttexture = [[flamenuke]], length = 1, pos = [[0, 30, 0]], sidetexture = [[null]], size = 1, sizegrowth = [[120 d-3]], ttl = 24, }, }, spew = { air = true, class = [[CSimpleParticleSystem]], ground = true, water = true, properties = { airdrag = 1, alwaysvisible = true, colormap = [[1 0.25 0 0.01 0.01 0.01 0.01 0.01 0 0 0 0.01 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 30, emitvector = [[0,1,0]], gravity = [[0, 0, 0]], numparticles = [[1 r4]], particlelife = 6, particlelifespread = 2, particlesize = 3, particlesizespread = 2, particlespeed = 6, particlespeedspread = 4, pos = [[-30 r60, 1.0, -30 r60]], sizegrowth = 0, sizemod = 1, texture = [[clouds2]], }, }, }, ["nuke_explosion_fx_comx"] = { usedefaultexplosions = false, blastiated = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = [[0 r0]], explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_INIATE]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, blastiated2 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 15, explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_INIATE]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, blastiated3 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 25, explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_INIATE]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, pilliar = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 0, explosiongenerator = [[custom:PILLILARTIME]], pos = [[5 r-10, 5, 5 r-10]], }, }, pilliar2 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 5, explosiongenerator = [[custom:PILLILARTIME]], pos = [[5 r-10, 41, 5 r-10]], }, }, pilliar3 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 10, explosiongenerator = [[custom:PILLILARTIME]], pos = [[5 r-10, 81, 5 r-10]], }, }, pilliar4 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 15, explosiongenerator = [[custom:PILLILARTIME]], pos = [[5 r-10, 121, 5 r-10]], }, }, pilliar5 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 20, explosiongenerator = [[custom:PILLILARTIME]], pos = [[5 r-10, 161, 5 r-10]], }, }, pilliar51 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 25, explosiongenerator = [[custom:PILLILARTIME]], pos = [[5 r-10, 1, 5 r-10]], }, }, shockewave = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 0, explosiongenerator = [[custom:SMALL_NUKE_EXPLOSION_Shock_Wave]], pos = [[1 r-2, 1 r-2, 1 r-2]], }, }, spikesofhell = { air = true, class = [[explspike]], count = 30, ground = true, water = true, properties = { alpha = 1, alphadecay = 0.05, color = [[1.0, 0.7, 0.2]], dir = [[-25 r50,-25 r50,-25 r50]], length = 1, width = 40, }, }, top = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 30, explosiongenerator = [[custom:TOP]], pos = [[5 r-10, 201, 5 r-10]], }, }, windsphere = { air = true, class = [[CSpherePartSpawner]], count = 3, ground = true, water = true, properties = { alpha = 0.22, color = [[1.0, 0.8, 0.1]], expansionspeed = [[16 r4]], ttl = 27, }, }, }, }