-- muzzle_flare_rocket return { ["muzzle_flare_rocket"] = { usedefaultexplosions = true, muzzle_puff_ring = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.82, colormap = [[1 0.5 0.3 0.01 0.1 0.1 0.1 0.2 0.1 0.1 0.1 0.2 0 0 0 0.001 0 0 0 0.001]], directional = false, emitrot = 80, emitrotspread = 8, emitvector = [[dir]], gravity = [[0, 0, 0]], numparticles = 7, particlelife = 74, particlelifespread = 2, particlesize = 2, particlesizespread = 2, particlespeed = 0.90, particlespeedspread = 0.7, pos = [[0, 1, 3]], sizegrowth = 0.06, sizemod = 1.0, texture = [[smoke]], }, }, smoke_front = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.9, colormap = [[1.0 0.6 0.2 0.01 0.1 0.1 0.1 0.2 0.0 0.0 0.0 0.01]], directional = false, emitrot = 0, emitrotspread = 20, emitvector = [[dir]], gravity = [[0, 0 ,0]], numparticles = 8, particlelife = 50, particlelifespread = 0, particlesize = 1, particlesizespread = 2, particlespeed = 0, particlespeedspread = 2, pos = [[0, 1, 3]], sizegrowth = 0.05, sizemod = 1.0, texture = [[smoke]], }, }, spikes = { air = true, class = [[explspike]], count = 4, ground = true, water = true, properties = { alpha = 1, alphadecay = 0.5, color = [[1.0, 0.5, 0.2]], dir = [[-20 r20, 0 r20, 0 r20]], length = 1, width = 2, }, }, }, ["core_rear_muzzle_dark"] = { usedefaultexplosions = true, largeflash = { air = true, class = [[CBitmapMuzzleFlame]], count = 1, ground = true, underwater = 1, water = true, properties = { colormap = [[1.0 0.5 0.2 0.01 0.7 0.2 0.1 0.1 0.5 0.2 0.1 0.01]], dir = [[dir]], frontoffset = 0, fronttexture = [[muzzlefront]], length = -25, sidetexture = [[muzzleside]], size = -5, sizegrowth = 0.75, ttl = 13, }, }, smoke2 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.8, colormap = [[1.0 0.6 0.2 0.01 0.1 0.1 0.1 0.2 0.0 0.0 0.0 0.01]], directional = false, emitrot = 0, emitrotspread = 10, emitvector = [[dir]], gravity = [[0, 0.05, 0]], numparticles = 20, particlelife = 30, particlelifespread = 0, particlesize = 2, particlesizespread = 3, particlespeed = -1, particlespeedspread = -12, pos = [[0, 0, 0]], sizegrowth = 0.5, sizemod = 1.0, texture = [[smoke]], }, }, spikes = { air = true, class = [[explspike]], count = 4, ground = true, water = true, properties = { alpha = 1, alphadecay = 0.5, color = [[1.0, 0.5, 0.2]], dir = [[-180 r50, 0 r50, 0 r50]], length = 1, width = 2, }, }, }, }