-- beammuzzle -- shotgun -- muendungsfeuerlong -- bluemuzzle -- redmuzzle -- large_muzzle_flash_fx -- muendungsfeuer -- vulcan return { ["beammuzzle"] = { bitmapmuzzleflame = { air = true, class = [[CBitmapMuzzleFlame]], count = 1, ground = true, underwater = 1, water = true, properties = { colormap = [[1 1 1 0.01 1 0.2 1 0.01 0 0 0 0.01]], dir = [[dir]], frontoffset = 0, fronttexture = [[flash3]], length = 50, sidetexture = [[shot]], size = 20, sizegrowth = -1, ttl = 5, }, }, }, ["shotgun"] = { bitmapmuzzleflame = { air = true, class = [[CBitmapMuzzleFlame]], count = 1, ground = true, underwater = 1, water = true, properties = { colormap = [[1 1 1 0.01 0.5 0.5 0.2 0.01 0 0 0 0.01]], dir = [[dir]], frontoffset = 0, fronttexture = [[shotgunflare]], length = 6, sidetexture = [[shotgunside]], size = 5, sizegrowth = 3, ttl = 2, }, }, }, ["muendungsfeuerlong"] = { bitmapmuzzleflame = { air = true, class = [[CBitmapMuzzleFlame]], count = 1, ground = true, underwater = 1, water = true, properties = { colormap = [[1 1 1 0.07 1 0.7 0 0.01 0.9 0.3 0 0.01 0 0 0 0.01]], dir = [[dir]], frontoffset = 0, fronttexture = [[BLANK]], length = 18, sidetexture = [[plasmamuzzle]], size = 12, sizegrowth = 1, ttl = 6, }, }, groundflash = { circlealpha = 1, circlegrowth = 0, flashalpha = 0.4, flashsize = 35, ttl = 6, color = { [1] = 1, [2] = 0.69999998807907, [3] = 0, }, }, }, ["bluemuzzle"] = { bitmapmuzzleflame = { air = true, class = [[CBitmapMuzzleFlame]], count = 1, ground = true, underwater = 1, water = true, properties = { colormap = [[1 1 1 0.01 0.5 0.5 1 0.01 0 0 0 0.01]], dir = [[dir]], frontoffset = 0, fronttexture = [[flash3]], length = 30, sidetexture = [[shot]], size = 10, sizegrowth = 1, ttl = 5, }, }, }, ["redmuzzle"] = { bitmapmuzzleflame = { air = true, class = [[CBitmapMuzzleFlame]], count = 1, ground = true, underwater = 1, water = true, properties = { colormap = [[1 1 1 0.01 1 0.4 0.4 0.01 0 0 0 0.01]], dir = [[dir]], frontoffset = 0.05, fronttexture = [[flash3]], length = 30, sidetexture = [[shot]], size = 10, sizegrowth = 1, ttl = 7, }, }, }, ["large_muzzle_flash_fx"] = { bitmapmuzzleflame = { air = true, class = [[CBitmapMuzzleFlame]], count = 1, ground = true, underwater = 1, water = true, properties = { colormap = [[0.9 0.8 0.1 0.01 0 0 0 0.01]], dir = [[dir]], frontoffset = 0, fronttexture = [[muzzlefront]], length = 50, sidetexture = [[muzzleside]], size = 9, sizegrowth = -1, ttl = 10, }, }, }, ["muendungsfeuer"] = { bitmapmuzzleflame = { air = true, class = [[CBitmapMuzzleFlame]], count = 1, ground = true, underwater = 1, water = true, properties = { colormap = [[1 1 1 0.07 1 0.7 0 0.01 0.9 0.3 0 0.01 0 0 0 0.01]], dir = [[dir]], frontoffset = 0, fronttexture = [[BLANK]], length = 18, sidetexture = [[plasmamuzzle]], size = 12, sizegrowth = 1, ttl = 3, }, }, groundflash = { circlealpha = 1, circlegrowth = 0, flashalpha = 0.4, flashsize = 35, ttl = 3, color = { [1] = 1, [2] = 0.69999998807907, [3] = 0, }, }, }, ["vulcan"] = { bitmapmuzzleflame = { air = true, class = [[CBitmapMuzzleFlame]], count = 1, ground = true, underwater = 1, water = true, properties = { colormap = [[1 1 1 0.01 1 0.5 0.8 0.01 0 0 0 0.01]], dir = [[dir]], frontoffset = 0.05, fronttexture = [[flash3]], length = 30, sidetexture = [[shot]], size = 5, sizegrowth = 1, ttl = 1.5, }, }, }, }