-- knight_fire_column_01 -- knight_explosion_fx -- knight_smoke_column_01 return { ["knight_fire_column_01"] = { particlesystem_knight_fire_column_01_01 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 1.0, colormap = [[1.0 0.75 0.225 0.01 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = 0, emitvector = [[0, 1, 0]], gravity = [[0, 0.01, 0]], numparticles = 1, particlelife = 60, particlelifespread = 10, particlesize = 5, particlesizespread = 1, particlespeed = 0.000001, particlespeedspread = 0, pos = [[5 r-10, -5, 5 r-10]], sizegrowth = -0.05, sizemod = 1.0, texture = [[Fire1]], }, }, }, ["knight_explosion_fx"] = { delayspawner01_knight_firecolumn = { air = true, class = [[CExpGenSpawner]], count = 120, ground = true, water = true, properties = { delay = [[0 i1]], explosiongenerator = [[custom:KNIGHT_FIRE_COLUMN_01]], }, }, delayspawner01_knight_smokecolumn = { air = true, class = [[CExpGenSpawner]], count = 120, ground = true, water = true, properties = { delay = [[10 i1]], explosiongenerator = [[custom:KNIGHT_SMOKE_COLUMN_01]], }, }, groundflash = { air = true, circlealpha = 0.3, circlegrowth = 0.1, flashalpha = 0.9, flashsize = 40, ground = true, ttl = 260, water = true, color = { [1] = 1, [2] = 0.5, [3] = 0.15000000596046, }, }, particlesystem_knight_explosion_fx01 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 1.0, colormap = [[1.0 1.0 1.0 0.1 1.0 1.0 0.0 0.1 1.0 0.5 0.0 0.1 0.1 0.03 0.0 0.1]], directional = false, emitrot = 0, emitrotspread = 90, emitvector = [[0, 1, 0]], gravity = [[0, -0.25, 0]], numparticles = 15, particlelife = 60, particlelifespread = 10, particlesize = 2, particlesizespread = 1, particlespeed = 3, particlespeedspread = 1, pos = [[0, 1.0, 0]], sizegrowth = -0.01, sizemod = 1.0, texture = [[ConeFragments1]], }, }, }, ["knight_smoke_column_01"] = { particlesystem_knight_smoke_column_01_01 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 1.0, colormap = [[0.5 0.5 0.5 1.0 0.4 0.4 0.4 1.0 0.3 0.3 0.3 1.0 0.2 0.2 0.2 1.0 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = 0, emitvector = [[0, 1, 0]], gravity = [[0.003 r-0.006, 0.03, 0.003 r-0.006]], numparticles = 1, particlelife = 120, particlelifespread = 10, particlesize = 2, particlesizespread = 0.5, particlespeed = 0.000001, particlespeedspread = 0, pos = [[5 r-10, 15, 5 r-10]], sizegrowth = [[0.05 r0.1]], sizemod = 1.0, texture = [[GenericSmokeCloud1]], }, }, }, }