-- ignite return { ["ignite"] = { usedefaultexplosions = false, groundflash = { circlealpha = 0.9, circlegrowth = 2.5, flashalpha = 1, flashsize = 12, ttl = 8, color = { [1] = 0.80000001192093, [2] = 0.60000002384186, [3] = 0, }, }, rocks = { air = true, class = [[CSimpleParticleSystem]], count = 3, ground = true, water = true, properties = { airdrag = 0.95, colormap = [[0.8 0.6 0.0 0.2 0.8 0.6 0.0 0.3 0.8 0.3 0.3 0.4 0.8 0.3 0.3 0.3 0.8 0.3 0.3 0.2 0 0 0 0.01]], directional = true, emitrot = 10, emitrotspread = 30, emitvector = [[0, 1, 0]], gravity = [[0,0,0]], numparticles = 1, particlelife = 1, particlelifespread = 6, particlesize = 12, particlesizespread = 6, particlespeed = 1, particlespeedspread = 3, pos = [[r-2 r2, 0, r-2 r2]], sizegrowth = 0.05, sizemod = 1.0, texture = [[cloudexplo]], }, }, smokey = { air = true, class = [[CSimpleParticleSystem]], count = 2, ground = true, water = true, properties = { airdrag = 0.95, colormap = [[0 0 0 0 0 0 0 0 0.4 0.4 0.4 0.5 0.1 0.1 0.1 0.3 0 0 0 0.1 0 0 0 0.01]], emitrot = 10, emitrotspread = 10, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 1, particlelife = 5, particlelifespread = 10, particlesize = 8, particlesizespread = 12, particlespeed = 8, particlespeedspread = 1, pos = [[0, 0, 0]], sizegrowth = 0.05, sizemod = 1.0, texture = [[graysmoke]], }, }, }, }