-- small_red_burn -- small_yellow_burn -- burn_white -- large_burn_white -- burn -- small_burn_white return { ["small_red_burn"] = { usedefaultexplosions = false, burnpop = { air = true, class = [[heatcloud]], count = 1, ground = true, water = true, properties = { heat = 10, heatfalloff = 0.6, maxheat = 15, pos = [[r-2 r2, r0 r1, r-2 r2]], size = 4, sizegrowth = 0.4, speed = [[0, 0, 0]], texture = [[redexplo]], }, }, groundflash = { circlealpha = 1, circlegrowth = 1, flashalpha = 0.9, flashsize = 9, ttl = 3, color = { [1] = 1, [2] = 0.80000001192093, [3] = 0.69999998807907, }, }, searingflame = { air = true, class = [[CSimpleParticleSystem]], count = 2, ground = false, unit = 1, properties = { airdrag = 0.8, alwaysvisible = true, colormap = [[0.9 0.5 0.4 0.04 0.9 0.4 0.1 0.01 0.5 0.1 0.1 0.01]], directional = true, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.01, 0]], numparticles = 1, particlelife = 4, particlelifespread = 7, particlesize = 12, particlesizespread = 0, particlespeed = 3, particlespeedspread = 4, pos = [[0, 2, 0]], sizegrowth = 1, sizemod = 0.5, texture = [[gunshot]], useairlos = false, }, }, }, ["small_yellow_burn"] = { usedefaultexplosions = false, burnpop = { air = true, class = [[heatcloud]], count = 1, ground = true, water = true, properties = { heat = 8, heatfalloff = 0.7, maxheat = 14, pos = [[r-2 r2, r0 r1, r-2 r2]], size = 1.5, sizegrowth = 0.3, speed = [[0, 0, 0]], texture = [[redexplo]], }, }, groundflash = { circlealpha = 1, circlegrowth = 1, flashalpha = 0.9, flashsize = 9, ttl = 3, color = { [1] = 1, [2] = 0.80000001192093, [3] = 0.69999998807907, }, }, searingflame = { air = true, class = [[CSimpleParticleSystem]], count = 2, ground = false, unit = 1, properties = { airdrag = 0.8, alwaysvisible = true, colormap = [[1 1 0.0 0.04 0.8 0.8 0.1 0.01 0.5 0.5 0.1 0.01]], directional = true, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.01, 0]], numparticles = 1, particlelife = 1, particlelifespread = 5, particlesize = 6, particlesizespread = 0, particlespeed = 2, particlespeedspread = 4, pos = [[0, 2, 0]], sizegrowth = 1, sizemod = 0.5, texture = [[gunshot]], useairlos = false, }, }, }, ["burn_white"] = { usedefaultexplosions = false, bluelightwater= { air = false, class = [[CSimpleGroundFlash]], count = 1, ground = true, water = true, properties = { colormap = [[0 0 1 1 0.14 0.14 1 1 0 0 0 0.1]], size = [[24 r2]], sizegrowth = [[2 r-3]], texture = [[groundflash]], ttl = [[10 r4 r-4]], }, }, glow = { air = true, count = 1, class = [[heatcloud]], ground = true, water = true, properties = { heat = 8, heatfalloff = 0.70, maxheat = 9, pos = [[0, 0.0, 0]], size = [[8.0 r1]], sizegrowth = [[0.09 r.16]], sizemod = 0, sizemodmod = 0, speed = [[0.05 r-0.1, 0.05 r-0.1, 0.05 r-0.1]], texture = [[bluenovaexplo]], useairlos = false, }, }, Spawner1 = { air = true, class = [[CExpGenSpawner]], count = 1, ground = false, water = false, unit = 1, properties = { delay = [[2 i2]], explosiongenerator = [[custom:thermite_drip_laser]], pos = [[-5 r5,-2 r2,-5 r5]], }, }, SteamSpawn = { air = false, class = [[CExpGenSpawner]], count = 1, ground = false, water = true, properties = { delay = [[0]], explosiongenerator = [[custom:lasersteam]], pos = [[0, 0, 0]], }, }, }, ["large_burn_white"] = { usedefaultexplosions = false, bluelightwater= { air = false, class = [[CSimpleGroundFlash]], count = 1, ground = true, water = true, properties = { colormap = [[0 0 1 1 0.14 0.14 1 1 0 0 0 0.1]], size = [[28 r2]], sizegrowth = [[2 r-3]], texture = [[groundflash]], ttl = [[10 r4 r-4]], }, }, glow = { air = true, count = 1, class = [[heatcloud]], ground = true, water = true, properties = { heat = 10, heatfalloff = 0.70, maxheat = 20, pos = [[0, 0.0, 0]], size = [[12.0 r2]], sizegrowth = [[0.09 r.16]], sizemod = 0, sizemodmod = 0, speed = [[0.05 r-0.1, 0.05 r-0.1, 0.05 r-0.1]], texture = [[bluenovaexplo]], useairlos = false, }, }, Spawner1 = { air = true, class = [[CExpGenSpawner]], count = 4, ground = true, water = true, unit = 0, properties = { delay = [[2 i2]], explosiongenerator = [[custom:thermite_drip_laser]], pos = [[-5 r5,-2 r2,-5 r5]], }, }, SteamSpawn = { air = false, class = [[CExpGenSpawner]], count = 2, ground = false, water = true, properties = { delay = [[0]], explosiongenerator = [[custom:lasersteam]], pos = [[0, 0, 0]], }, }, }, ["burn"] = { burnpop = { air = true, class = [[heatcloud]], count = 1, ground = true, water = true, properties = { heat = 10, heatfalloff = 0.4, maxheat = 15, pos = [[r-2 r2, r0 r1, r-2 r2]], size = 4, sizegrowth = 0.6, speed = [[0, 0, 0]], texture = [[redexplo]], }, }, groundflash = { circlealpha = 0.1, circlegrowth = 3, flashalpha = 1, flashsize = 8, ttl = 8, color = { [1] = 0.80000001192093, [2] = 0.20000000298023, [3] = 0, }, }, searingflame = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = false, unit = 1, properties = { airdrag = 0.8, alwaysvisible = true, colormap = [[0.9 0.5 0.4 0.04 0.9 0.4 0.1 0.01 0.5 0.1 0.1 0.01]], directional = true, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.01, 0]], numparticles = 2, particlelife = 10, particlelifespread = 5, particlesize = 12, particlesizespread = 0, particlespeed = 5, particlespeedspread = 6, pos = [[0, 2, 0]], sizegrowth = 1, sizemod = 0.5, texture = [[gunshot]], useairlos = false, }, }, }, ["small_burn_white"] = { usedefaultexplosions = false, burnpop = { air = true, class = [[heatcloud]], count = 1, ground = true, water = true, properties = { heat = 10, heatfalloff = 0.4, maxheat = 15, pos = [[r-2 r2, r0 r1, r-2 r2]], size = 2, sizegrowth = 0.1, speed = [[0, 0, 0]], texture = [[brightblueexplo]], }, }, groundflash = { circlealpha = 1, circlegrowth = 1, flashalpha = 0.9, flashsize = 9, ttl = 3, color = { [1] = 1, [2] = 0.80000001192093, [3] = 0.69999998807907, }, }, searingflame = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = false, unit = 1, properties = { airdrag = 0.8, alwaysvisible = true, colormap = [[1 1 1 0.04 0.7 0.7 0.8 0.01 0.4 0.4 0.6 0.01]], directional = true, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.01, 0]], numparticles = 1, particlelife = 3, particlelifespread = 4, particlesize = 12, particlesizespread = 0, particlespeed = 5, particlespeedspread = 6, pos = [[0, 2, 0]], sizegrowth = 1, sizemod = 0.5, texture = [[gunshot]], useairlos = false, }, }, }, }