-- lightning_flash return { ["lightning_flash"] = { fakelight = { air = false, class = [[CSimpleGroundFlash]], count = 4, ground = true, water = false, properties = { colormap = [[1 1 1 1 0.2 0.6 1 11 0 0 0 0.1]], size = 5, sizegrowth = [[3 r-3]], texture = [[groundflash]], ttl = 8, }, }, fakering = { air = false, class = [[CSimpleGroundFlash]], count = 4, ground = true, water = false, properties = { colormap = [[1 1 1 1 0.2 0.6 1 11 0 0 0 0.1]], size = 5, sizegrowth = [[3 r-3]], texture = [[groundring]], ttl = 12, }, }, shineglow = { air = true, class = [[explspike]], count = 4, ground = true, water = false, properties = { alpha = 1, alphadecay = 0.10, color = [[0.45, 0.6, 1]], dir = [[0 r-40 r40, 0 r-40 r40, 0 r-40 r40]], length = 1, pos = [[0,5,0]], width = 70, }, }, spark = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = false, properties = { airdrag = 1, colormap = [[0 0.25 1 .001 0.05 .34 0.96 .01 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = [[0 r-360 r360]], emitvector = [[0, 1, 0]], gravity = [[0, 0 r-0.35, 0]], numparticles = 15, particlelife = 60, particlelifespread = 10, particlesize = 5, particlesizespread = 2, particlespeed = 2, particlespeedspread = 4, pos = [[0, 5 r5, 0]], sizegrowth = -0.35, sizemod = 1.0, texture = [[Plasma]], useairlos = true, }, }, trailtest = { air = true, class = [[CSimpleParticleSystem]], count = 3, ground = true, water = false, properties = { airdrag = 1, colormap = [[0 0.25 1 1 0.05 .34 0.96 .8 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = [[0 r-3 r3]], emitvector = [[0 r-1 r1, 0 r-1 r1, 0 r-1 r1]], gravity = [[0, 0 r-1 r1, 0]], numparticles = 12, particlelife = 180, particlelifespread = 90, particlesize = 5, particlesizespread = 2, particlespeed = [[0 r0.2 i0.25]], particlespeedspread = 0, pos = [[0, 18, 0]], sizegrowth = -0.35, sizemod = 1.0, texture = [[bombsmoke]], useairlos = true, }, }, }, }