-- explosion_medium_rocket-2 return { ["explosion_medium_rocket-2"] = { explosionball = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = false, properties = { airdrag = 1, colormap = [[0 0 0 0 1 0.65 0 .1 1 .45 0 .8 .05 .05 .05 0.7 0 0 0 0.01]], directional = true, emitrot = 30, emitrotspread = [[0 r360]], emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 10, particlelife = 8, particlelifespread = 8, particlesize = 8, particlesizespread = 5, particlespeed = [[0 r3 i-0.05]], particlespeedspread = 3, pos = [[0 r-10 r10, 5 r20, 0 r-10 r10]], sizegrowth = [[1 r1.6]], sizemod = 1.0, texture = [[GenericSmokeCloud1]], useairlos = true, }, }, explosionring = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = false, properties = { airdrag = 0.95, colormap = [[0 0 0 0 1 0.6 0 .1 1 .45 0 .8 .05 .05 .05 0.7 0 0 0 0.01]], directional = true, emitrot = 90, emitrotspread = [[0 r360]], emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 30, particlelife = 50, particlelifespread = 30, particlesize = 1, particlesizespread = 20, particlespeed = [[1 i-0.15]], particlespeedspread = 2, pos = [[0 r-2 r2, 10 r10, 0 r-2 r2]], sizegrowth = [[0.50 r-.50]], sizemod = 1.0, texture = [[SmokeOrange]], useairlos = true, }, }, fakelight = { air = false, class = [[CSimpleGroundFlash]], count = 4, ground = true, water = false, properties = { colormap = [[1 1 1 1 1 0.7 0.15 1 1 0.6 0.15 1 0 0 0 0.1]], size = [[70 r5]], sizegrowth = [[2 r-3]], texture = [[groundflash]], ttl = [[10 r4 r-4]], }, }, fakering = { air = false, class = [[CSimpleGroundFlash]], count = 4, ground = true, water = false, properties = { colormap = [[1 1 0.3 1 0 0 0 0.1]], size = 20, sizegrowth = [[3 r-3]], texture = [[groundring]], ttl = 12, }, }, spark = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = false, properties = { airdrag = 1, colormap = [[1 0.5 0 .01 0.96 .45 0.05 .008 0 0 0 0.01]], directional = true, emitrot = 40, emitrotspread = 50, emitvector = [[0, 1, 0]], gravity = [[0, 0 r-1, 0]], numparticles = 20, particlelife = 8, particlelifespread = 20, particlesize = 1, particlesizespread = 15, particlespeed = 5, particlespeedspread = 3, pos = [[0, 18, 0]], sizegrowth = [[0.0 r.05]], sizemod = 1.0, texture = [[Gunshot]], useairlos = true, }, }, waterball = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = false, water = true, properties = { airdrag = 1, colormap = [[0 0 0 0 0.8 0.8 1 .1 0.9 .9 0.95 .8 0 0 0 0.01]], directional = true, emitrot = 30, emitrotspread = [[0 r-360 r360]], emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 40, particlelife = 4, particlelifespread = 24, particlesize = 1, particlesizespread = 8, particlespeed = [[0 r3 i-0.05]], particlespeedspread = 1.5, pos = [[0 r-10 r10, 5 r20, 0 r-10 r10]], sizegrowth = [[0.50 r1.6 r-1.6]], sizemod = 1.0, texture = [[GenericSmokeCloud1]], useairlos = true, }, }, waterexplosion = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = false, water = true, properties = { airdrag = 1, colormap = [[1 1 1 1 0.8 0.8 1 1 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = [[0 r-360 r360]], emitvector = [[0 r-1 r1, 0 r-1 r1, 0 r-1 r1]], gravity = [[0, -.25 r0.25 r-1, 0]], numparticles = 25, particlelife = 180, particlelifespread = 90, particlesize = 5, particlesizespread = 25, particlespeed = [[3 i0.25]], particlespeedspread = 6, pos = [[0, 18, 0]], sizegrowth = -0.35, sizemod = 1.0, texture = [[Bombsmoke]], useairlos = true, }, }, }, }