-- explosion_medium_light return { ["explosion_medium_light"] = { explosionball = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 1, colormap = [[0 0 0 0 1 0.65 0 .1 1 .12 0 .8 .05 .05 .05 0.7 0 0 0 0.01]], directional = true, emitrot = 30, emitrotspread = [[0 r-360 r360]], emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 13, particlelife = 4, particlelifespread = 9, particlesize = 1, particlesizespread = 3.2, particlespeed = [[0 r3 i-0.05]], particlespeedspread = 1.5, pos = [[0 r-10 r10, 5 r20, 0 r-10 r10]], sizegrowth = [[0.50 r1.6 r-1.6]], sizemod = 1.0, texture = [[GenericSmokeCloud1]], useairlos = true, }, }, explosionring = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 1, colormap = [[0 0 0 0 1 0.6 0 .1 1 .3 0 .8 .05 .05 .05 0.7 0 0 0 0.01]], directional = true, emitrot = 90, emitrotspread = 0, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 10, particlelife = 16, particlelifespread = 16, particlesize = 1, particlesizespread = 3.2, particlespeed = [[0 r0.1 i-0.15]], particlespeedspread = 1.2, pos = [[0 r-2 r2, 8, 0 r-2 r2]], sizegrowth = [[0.50 r-.50]], sizemod = 1.0, texture = [[SmokeOrange]], useairlos = true, }, }, fakelight = { air = false, class = [[CSimpleGroundFlash]], count = 4, ground = true, water = false, properties = { colormap = [[1 1 1 1 1 0.8 0.15 1 0 0 0 0.1]], size = [[18 r5]], sizegrowth = [[2 r-3]], texture = [[groundflash]], ttl = [[10 r4 r-4]], }, }, fakering = { air = false, class = [[CSimpleGroundFlash]], count = 4, ground = true, water = false, properties = { colormap = [[1 1 0.3 1 0 0 0 0.1]], size = 7, sizegrowth = [[2 r-3]], texture = [[groundring]], ttl = 12, }, }, spark = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = false, properties = { airdrag = 1, colormap = [[1 0.25 0 .01 0.96 .34 0.05 .008 0 0 0 0.01]], directional = true, emitrot = 40, emitrotspread = 50, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 6, particlelife = 4, particlelifespread = 4, particlesize = 1, particlesizespread = 2.1, particlespeed = 5, particlespeedspread = 3, pos = [[0, 18, 0]], sizegrowth = [[0.0 r.05]], sizemod = 1.0, texture = [[Plasma]], useairlos = true, }, }, splash_spawner = { air = false, class = [[CExpGenSpawner]], count = 1, ground = false, water = true, properties = { delay = 0, explosiongenerator = [[custom:Watersplash_Extrasmall]], pos = [[0,0,0]], }, }, }, }