-- death_explosion_tidal_controller -- death_explosion_tidal_large -- death_explosion_tidal_2 return { ["death_explosion_tidal_controller"] = { splash_spawner = { air = false, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = 0, explosiongenerator = [[custom:Death_Explosion_Tidal_2]], pos = [[0, 1, 0]], }, }, }, ["death_explosion_tidal_large"] = { fakelight = { air = false, class = [[CSimpleGroundFlash]], count = 4, ground = true, water = true, properties = { colormap = [[1 1 1 1 0.6 0.2 0 0.8 0 0 0 0.1]], size = 60, sizegrowth = [[3 r-3]], texture = [[groundflash]], ttl = 30, }, }, groundexplosion = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = true, underwater = 1, water = true, properties = { airdrag = 1, colormap = [[1 0.5 0 1 0.6 0.2 0 0.8 0.1 0.1 0.1 0.8 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = [[0 r360 r-360]], emitvector = [[0,1,0]], gravity = [[0 r0.1, .02, 0]], numparticles = 200, particlelife = 8, particlelifespread = 40, particlesize = 5, particlesizespread = 25, particlespeed = [[2 i0.25]], particlespeedspread = 4, pos = [[0, 18, 0]], sizegrowth = -0.35, sizemod = 1.0, texture = [[GenericSmokeCloud1]], useairlos = true, }, }, splash_spawner = { air = true, class = [[CExpGenSpawner]], count = 20, ground = true, water = true, properties = { delay = [[0 i4]], explosiongenerator = [[custom:Death_Explosion_Tidal_controller]], pos = [[i r80 i r-80, 2, i r80 i r-80]], }, }, waterball = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = false, underwater = 1, water = true, properties = { airdrag = 1, colormap = [[0 0 0 0 0.8 0.8 1 .1 0.9 .9 0.95 .8 0 0 0 0.01]], directional = true, emitrot = 30, emitrotspread = [[0 r-360 r360]], emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 80, particlelife = 4, particlelifespread = 30, particlesize = 1, particlesizespread = 8, particlespeed = [[0 r3 i-0.05]], particlespeedspread = 3, pos = [[0 r-10 r10, 5 r20, 0 r-10 r10]], sizegrowth = [[0.50 r1.6 r-1.6]], sizemod = 1.0, texture = [[GenericSmokeCloud1]], useairlos = true, }, }, waterball2 = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = false, underwater = 1, water = true, properties = { airdrag = 1, colormap = [[0 0 0 0 0.8 0.8 1 .1 0.9 .9 0.95 .8 0 0 0 0.01]], directional = true, emitrot = 90, emitrotspread = 0, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 80, particlelife = 4, particlelifespread = 30, particlesize = [[8 r12]], particlesizespread = 0, particlespeed = [[1 r8]], particlespeedspread = 0, pos = [[0 r-10 r10, 5 r20, 0 r-10 r10]], sizegrowth = [[0.50 r-1.6]], sizemod = 1.0, texture = [[GenericSmokeCloud1]], useairlos = true, }, }, waterexplosion = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = false, underwater = 1, water = true, properties = { airdrag = 1, colormap = [[1 1 1 1 0.8 0.8 1 1 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = [[20 r-20 r20]], emitvector = [[0,1,0]], gravity = [[0, -.25, 0]], numparticles = 60, particlelife = 50, particlelifespread = 14, particlesize = 5, particlesizespread = 25, particlespeed = [[3 i0.25]], particlespeedspread = 6, pos = [[0, 18, 0]], sizegrowth = -0.35, sizemod = 1.0, texture = [[Bombsmoke]], useairlos = true, }, }, }, ["death_explosion_tidal_2"] = { fakelight = { air = false, class = [[CSimpleGroundFlash]], count = 4, ground = true, water = true, properties = { colormap = [[1 1 1 1 0.6 0.2 0 0.8 0 0 0 0.1]], size = 40, sizegrowth = [[3 r-3]], texture = [[groundflash]], ttl = 8, }, }, waterball2 = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = false, underwater = 1, water = true, properties = { airdrag = 1, colormap = [[0 0 0 0 0.8 0.8 1 .1 0.9 .9 0.95 .8 0 0 0 0.01]], directional = true, emitrot = 90, emitrotspread = 0, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 80, particlelife = 4, particlelifespread = 30, particlesize = [[8 r12]], particlesizespread = 0, particlespeed = [[1 r8]], particlespeedspread = 0, pos = [[0 r-10 r10, 5 r20, 0 r-10 r10]], sizegrowth = [[0.50 r-1.6]], sizemod = 1.0, texture = [[GenericSmokeCloud1]], useairlos = true, }, }, waterexplosion22 = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = true, underwater = 1, water = true, properties = { airdrag = 1, colormap = [[1 0.5 0 1 0.6 0.2 0 0.8 0.1 0.1 0.1 0.8 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = [[0 r360 r-360]], emitvector = [[0,1,0]], gravity = [[0 r0.1, .02, 0]], numparticles = 20, particlelife = 8, particlelifespread = 16, particlesize = 5, particlesizespread = 25, particlespeed = [[4 i0.25]], particlespeedspread = 8, pos = [[0, 18, 0]], sizegrowth = -0.35, sizemod = 1.0, texture = [[GenericSmokeCloud1]], useairlos = true, }, }, }, }