-- core_fire_small -- core_fire_large -- arm_fire_small -- arm_fire_large return { ["core_fire_small"] = { usedefaultexplosions = true, groundflash = { circlealpha = 0.9, circlegrowth = 2.5, flashalpha = 1, flashsize = 12, ttl = 8, color = { [1] = 0.80000001192093, [2] = 0.20000000298023, [3] = 0, }, }, rocks = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.95, colormap = [[0 0 0 0.01 0.9 0.9 0 0.05 0.9 0.9 0 0.1 0.9 0.9 0 0.15 0.9 0.9 0 0.2 0.9 0.9 0 0.25 0.8 0.8 0.1 0.3 0.7 0.7 0.2 0.4 0.5 0.35 0. 0.5 0.5 0.35 0. 0.5 0.5 0.35 0. 0.5 0.5 0.35 0. 0.5 0 0 0 0.01]], directional = true, emitrot = 50, emitrotspread = 50, emitvector = [[0, 1, 0]], gravity = [[0,0,0]], numparticles = 3, particlelife = 6, particlelifespread = 4, particlesize = 10, particlesizespread = 5, particlespeed = 2, particlespeedspread = 2, pos = [[0, 0, 0]], sizegrowth = 0.1, sizemod = 1.0, texture = [[flowexplo2]], }, }, }, ["core_fire_large"] = { usedefaultexplosions = true, groundflash = { circlealpha = 0.9, circlegrowth = 2.5, flashalpha = 1, flashsize = 12, ttl = 8, color = { [1] = 0.80000001192093, [2] = 0.20000000298023, [3] = 0, }, }, rocks = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.95, colormap = [[0 0 0 0.01 0.9 0.9 0 0.05 0.9 0.9 0 0.1 0.9 0.9 0 0.15 0.9 0.9 0 0.2 0.9 0.9 0 0.25 0.8 0.8 0.1 0.3 0.7 0.7 0.2 0.4 0.5 0.35 0. 0.5 0.5 0.35 0. 0.5 0.5 0.35 0. 0.5 0.5 0.35 0. 0.5 0 0 0 0.01]], directional = true, emitrot = 50, emitrotspread = 50, emitvector = [[0, 1, 0]], gravity = [[0,0,0]], numparticles = 3, particlelife = 6, particlelifespread = 4, particlesize = 30, particlesizespread = 15, particlespeed = 2, particlespeedspread = 2, pos = [[0, 0, 0]], sizegrowth = 0.1, sizemod = 1.0, texture = [[flowexplo2]], }, }, }, ["arm_fire_small"] = { usedefaultexplosions = true, groundflash = { circlealpha = 0.9, circlegrowth = 2.5, flashalpha = 1, flashsize = 12, ttl = 8, color = { [1] = 0.80000001192093, [2] = 0.20000000298023, [3] = 0, }, }, rocks = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.95, colormap = [[0 0 0 0.01 0.9 0.9 0 0.05 0.9 0.9 0 0.1 0.9 0.9 0 0.15 0.9 0.9 0 0.2 0.9 0.9 0 0.25 0.8 0.8 0.1 0.3 0.7 0.7 0.2 0.4 0.5 0.35 0. 0.5 0.5 0.35 0. 0.5 0.5 0.35 0. 0.5 0.5 0.35 0. 0.5 0 0 0 0.01]], directional = true, emitrot = 50, emitrotspread = 50, emitvector = [[0, 1, 0]], gravity = [[0,0,0]], numparticles = 3, particlelife = 3, particlelifespread = 2, particlesize = 10, particlesizespread = 5, particlespeed = 5, particlespeedspread = 2, pos = [[0, 0, 0]], sizegrowth = 0.05, sizemod = 1.0, texture = [[cloudexplo]], }, }, }, ["arm_fire_large"] = { usedefaultexplosions = true, groundflash = { circlealpha = 0.9, circlegrowth = 2.5, flashalpha = 1, flashsize = 12, ttl = 8, color = { [1] = 0.80000001192093, [2] = 0.20000000298023, [3] = 0, }, }, rocks = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.95, colormap = [[0 0 0 0.01 0.9 0.9 0 0.05 0.9 0.9 0 0.1 0.9 0.9 0 0.15 0.9 0.9 0 0.2 0.9 0.9 0 0.25 0.8 0.8 0.1 0.3 0.7 0.7 0.2 0.4 0.5 0.35 0. 0.5 0.5 0.35 0. 0.5 0.5 0.35 0. 0.5 0.5 0.35 0. 0.5 0 0 0 0.01]], directional = true, emitrot = 50, emitrotspread = 50, emitvector = [[0, 1, 0]], gravity = [[0,0,0]], numparticles = 3, particlelife = 3, particlelifespread = 2, particlesize = 30, particlesizespread = 15, particlespeed = 5, particlespeedspread = 2, pos = [[0, 0, 0]], sizegrowth = 0.05, sizemod = 1.0, texture = [[cloudexplo]], }, }, }, }