--boosterpack return { ["boosterpack"] = { usedefaultexplosions = false, engine = { air = true, class = [[CBitmapMuzzleFlame]], count = 1, ground = true, underwater = 1, water = true, properties = { colormap = [[1.0 0.2 0.2 0.01 0.3 0.2 0.1 0.01 0 0 0 0.01]], dir = [[dir]], frontoffset = 0, fronttexture = [[laserend]], length = 5, sidetexture = [[laserend]], size = 3.5, sizegrowth = 0.75, ttl = 2, }, }, }, }