-- banisher_explosion return { ["banisher_explosion"] = { fakelight = { air = false, class = [[CSimpleGroundFlash]], count = 4, ground = true, water = false, properties = { colormap = [[1 0 0 1 1 0.8 0.15 1 0 0 0 0.1]], size = [[40 r5]], sizegrowth = [[2 r-3]], texture = [[groundflash]], ttl = [[20 r4 r-4]], }, }, fakering = { air = false, class = [[CSimpleGroundFlash]], count = 4, ground = true, water = false, properties = { colormap = [[1 1 0.3 1 0 0 0 0.1]], size = 14, sizegrowth = [[3 r-3]], texture = [[groundring]], ttl = 12, }, }, explosionball = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.99, colormap = [[1 0.5 0 .5 0.6 0.4 0 0.5 0.6 0.3 0 .1 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 360, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 10, particlelife = 20, particlelifespread = 9, particlesize = 8, particlesizespread = 8, particlespeed = [[0 r0.2 i-0.05]], particlespeedspread = 1.5, pos = [[0, 5, 0]], sizegrowth = [[0.50 r-.50]], sizemod = 1.0, texture = [[smokeorange]], useairlos = true, }, }, smokecloud = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, underwater = 0, water = false, properties = { airdrag = 0.85, colormap = [[1 0.5 0 1 0.6 0.2 0 0.8 0.1 0.1 0.1 0.8 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = [[0 r360 r-360]], emitvector = [[0,1,0]], gravity = [[0 r0.1, .02, 0]], numparticles = 40, particlelife = 8, particlelifespread = 30, particlesize = 5, particlesizespread = 25, particlespeed = [[2 i0.25]], particlespeedspread = 4, pos = [[0, 0, 0]], sizegrowth = -0.35, sizemod = 1.0, texture = [[GenericSmokeCloud1]], useairlos = true, }, }, spark = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = false, unit = 1, water = false, properties = { airdrag = 0.95, colormap = [[1 0.5 0 .01 0.6 .24 0.05 .008 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = [[0 r-360 r360]], emitvector = [[0, 1, 0]], gravity = [[0, -.25 r0.15 r-1, 0]], numparticles = 9, particlelife = 10, particlelifespread = 50, particlesize = 1, particlesizespread = 2, particlespeed = 5, particlespeedspread = 3, pos = [[0, 2, 0]], sizegrowth = [[0.0 r.05]], sizemod = 1.0, texture = [[Plasma]], useairlos = true, }, }, spark1 = { air = false, class = [[CSimpleParticleSystem]], count = 1, ground = false, unit = 1, water = false, properties = { airdrag = 0.95, colormap = [[1 1 1 .01 1 0.5 0 .01 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = [[0 r-360 r360]], emitvector = [[0, 1, 0]], gravity = [[0, -.25 r0.15 r-1, 0]], numparticles = 7, particlelife = 10, particlelifespread = 76, particlesize = 1.1, particlesizespread = 2, particlespeed = 5, particlespeedspread = 3, pos = [[0, 2, 0]], sizegrowth = [[0.0 r.05]], sizemod = 1.0, texture = [[Plasma]], useairlos = true, }, }, }, }