-- armrottweiler_mg_flare return { ["armrottweiler_mg_flare"] = { usedefaultexplosions = false, spikes = { air = true, class = [[explspike]], count = 2, ground = true, water = true, properties = { alpha = 0.32, alphadecay = 0.08, color = [[1 0.9 0.4]], dir = [[-2 r5,-2 r5,-2 r5]], length = 0.00001, width = 1, }, }, muzzle_puff_ring_1 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.80, colormap = [[1 0.9 0.4 0.01 0.1 0.1 0.1 0.2 0.1 0.1 0.1 0.2 0 0 0 0.001 0 0 0 0.001]], directional = false, emitrot = 80, emitrotspread = 8, emitvector = [[dir]], gravity = [[0, 0, 0]], numparticles = 3, particlelife = 10, particlelifespread = 6, particlesize = 4, particlesizespread = 1.8, particlespeed = 0.90, particlespeedspread = 1.80, pos = [[0, 0, 0]], sizegrowth = 0.03, sizemod = 1.0, texture = [[smoke]], }, }, windsphere = { air = true, class = [[CSpherePartSpawner]], count = 1, ground = true, water = true, properties = { alpha = 0.10, color = [[1.0, 1.0, 1.0]], expansionspeed = [[0.1 0.4]], ttl = 12, }, }, }, }